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//! A state as part of a [`Machine`](crate::Machine). Contains an optional
//! [`Action`] and [`Counter`] to be executed upon transition to this state, and
//! a vector of state transitions for each possible [`Event`].
use crate::constants::{EVENT_NUM, STATE_END, STATE_SIGNAL};
use crate::{Error, action, counter, event};
use enum_map::Enum;
use enum_map::EnumMap;
use rand::RngCore;
use serde::Deserialize;
use serde::Serialize;
use std::collections::HashSet;
use std::fmt;
use self::action::Action;
use self::counter::Counter;
use self::event::Event;
use enum_map::enum_map;
/// A state index and probability for a transition.
#[derive(PartialEq, Debug, Clone, Copy, Serialize, Deserialize)]
pub struct Trans(pub usize, pub f32);
impl fmt::Display for Trans {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
if self.1 == 1.0 {
write!(f, "{}", self.0)
} else {
write!(f, "{} ({})", self.0, self.1)
}
}
}
/// A state as part of a [`Machine`](crate::Machine).
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct State {
/// Take an action upon transitioning to this state.
pub action: Option<Action>,
/// On transition to this state, update the machine's two counters (A,B).
pub counter: (Option<Counter>, Option<Counter>),
/// For each possible [`Event`], a vector of state transitions.
transitions: [Option<Vec<Trans>>; EVENT_NUM],
}
impl State {
/// Create a new [`State`] that transitions on the given [`Event`]s.
///
/// Example:
/// ```
/// use maybenot::state::*;
/// use maybenot::event::*;
/// use enum_map::enum_map;
/// let state = State::new(enum_map! {
/// Event::PaddingSent => vec![Trans(1, 1.0)],
/// Event::CounterZero => vec![Trans(2, 1.0)],
/// _ => vec![],
/// });
/// ```
/// This creates a state that transitions to state 1 on
/// [`Event::PaddingSent`] and to state 2 on [`Event::CounterZero`], both
/// with 100% probability. All other events will not cause a transition.
/// Note that state indexes are 0-based and determined by the order in which
/// states are added to the [`Machine`](crate::Machine).
pub fn new(t: EnumMap<Event, Vec<Trans>>) -> Self {
const ARRAY_NO_TRANS: Option<Vec<Trans>> = None;
let mut transitions = [ARRAY_NO_TRANS; EVENT_NUM];
for (event, vector) in t {
if !vector.is_empty() {
transitions[event.to_usize()] = Some(vector);
}
}
State {
transitions,
action: None,
counter: (None, None),
}
}
/// Validate that this state has acceptable transitions and that the
/// distributions, if set, are valid. Note that num_states is the number of
/// states in the machine, not the number of states in this state's
/// transitions. Called by [`Machine::new`](crate::machine::Machine::new).
pub fn validate(&self, num_states: usize) -> Result<(), Error> {
// validate transition probabilities
for (event, transitions) in self.transitions.iter().enumerate() {
let Some(transitions) = transitions else {
continue;
};
if self.transitions.is_empty() {
Err(Error::Machine(format!(
"found empty transition vector for {}",
&event
)))?;
}
let mut sum: f32 = 0.0;
let mut seen: HashSet<usize> = HashSet::new();
for t in transitions.iter() {
if t.0 >= num_states && t.0 != STATE_END && t.0 != STATE_SIGNAL {
Err(Error::Machine(format!(
"found out-of-bounds state index {}",
t.0
)))?;
}
if seen.contains(&t.0) {
Err(Error::Machine(format!(
"found duplicate state index {}",
t.0
)))?;
}
seen.insert(t.0);
if t.1 <= 0.0 || t.1 > 1.0 {
Err(Error::Machine(format!(
"found probability {}, has to be (0.0, 1.0]",
t.1
)))?;
}
sum += t.1;
}
if sum <= 0.0 || sum > 1.0 {
Err(Error::Machine(format!(
"found invalid total probability vector {} for {}, must be (0.0, 1.0]",
&sum, &event
)))?;
}
}
// validate distribution parameters
// check that required distributions are present
if let Some(action) = &self.action {
action.validate()?;
}
if let Some(counter) = &self.counter.0 {
counter.validate()?;
}
if let Some(counter) = &self.counter.1 {
counter.validate()?;
}
Ok(())
}
/// Sample a state to transition to given an [`Event`].
pub fn sample_state<R: RngCore>(&self, event: Event, rng: &mut R) -> Option<usize> {
use rand::Rng;
if let Some(vector) = &self.transitions[event.to_usize()] {
let mut sum = 0.0;
let r = rng.random_range(0.0..1.0);
for t in vector.iter() {
sum += t.1;
if r < sum {
return Some(t.0);
}
}
}
None
}
/// Get the transitions for this state as an [`EnumMap`] of [`Event`] to
/// vectors of [`Trans`].
pub fn get_transitions(&self) -> EnumMap<Event, Vec<Trans>> {
let mut map = enum_map! {_ => vec![]};
for (event, vector) in self.transitions.iter().enumerate() {
if let Some(vector) = vector {
if vector.is_empty() {
continue;
}
map[Event::from_usize(event)].clone_from(vector);
}
}
map
}
}
impl fmt::Display for State {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
if let Some(action) = self.action {
writeln!(f, "action: {action}")?;
} else {
writeln!(f, "action: None")?;
}
match self.counter {
(Some(counter_a), Some(counter_b)) => {
writeln!(f, "counter A: {counter_a}")?;
writeln!(f, "counter B: {counter_b}")?;
}
(Some(counter), None) => {
writeln!(f, "counter A: {counter}")?;
}
(None, Some(counter)) => {
writeln!(f, "counter B: {counter}")?;
}
_ => {
writeln!(f, "counter: None")?;
}
}
writeln!(f, "transitions: ")?;
for event in Event::iter() {
if let Some(vector) = &self.transitions[event.to_usize()] {
if vector.is_empty() {
continue;
}
write!(f, "\t{event}:")?;
for trans in vector {
write!(f, " {trans}")?;
if trans != vector.last().unwrap() {
write!(f, ",")?;
}
}
writeln!(f)?;
}
}
Ok(())
}
}
#[cfg(test)]
mod tests {
use crate::counter::{Counter, Operation};
use crate::dist::{Dist, DistType};
use crate::event::Event;
use crate::state::*;
use enum_map::enum_map;
#[test]
fn serialization() {
// Ensure that sampling works after deserialization
let s0 = State::new(enum_map! {
Event::PaddingSent => vec![Trans(6, 1.0)],
_ => vec![],
});
let s0 = bincode::serialize(&s0).unwrap();
let s0: State = bincode::deserialize(&s0).unwrap();
assert_eq!(
s0.sample_state(Event::PaddingSent, &mut rand::rng()),
Some(6)
);
}
#[test]
fn validate_state_transitions() {
// assume a machine with two states
let num_states = 2;
// out of bounds index
let s = State::new(enum_map! {
Event::PaddingSent => vec![Trans(num_states, 1.0)],
_ => vec![],
});
let r = s.validate(num_states);
println!("{:?}", r.as_ref().err());
assert!(r.is_err());
// try setting one probability too high
let s = State::new(enum_map! {
Event::PaddingSent => vec![Trans(0, 1.1)],
_ => vec![],
});
let r = s.validate(num_states);
println!("{:?}", r.as_ref().err());
assert!(r.is_err());
// try setting total probability too high
let s = State::new(enum_map! {
Event::PaddingSent => vec![Trans(0, 0.5), Trans(1, 0.6)],
_ => vec![],
});
let r = s.validate(num_states);
println!("{:?}", r.as_ref().err());
assert!(r.is_err());
// try specifying duplicate transitions
let s = State::new(enum_map! {
Event::PaddingSent => vec![Trans(0, 0.4), Trans(0, 0.6)],
_ => vec![],
});
let r = s.validate(num_states);
println!("{:?}", r.as_ref().err());
assert!(r.is_err());
// valid transitions should be allowed
let s = State::new(enum_map! {
Event::PaddingSent => vec![Trans(0, 0.4), Trans(STATE_END, 0.3)],
_ => vec![],
});
let r = s.validate(num_states);
assert!(r.is_ok());
}
#[test]
fn validate_state_action() {
// assume a machine with one state
let num_states = 1;
// valid actions should be allowed
let mut s = State::new(enum_map! {
Event::PaddingSent => vec![Trans(0, 1.0)],
_ => vec![],
});
s.action = Some(Action::SendPadding {
bypass: false,
replace: false,
timeout: Dist {
dist: DistType::Uniform {
low: 10.0,
high: 10.0,
},
start: 0.0,
max: 0.0,
},
limit: None,
});
let r = s.validate(num_states);
println!("{:?}", r.as_ref().err());
assert!(r.is_ok());
// invalid action in state
s.action = Some(Action::SendPadding {
bypass: false,
replace: false,
timeout: Dist {
dist: DistType::Uniform {
low: 2.0, // NOTE low > high
high: 1.0,
},
start: 0.0,
max: 0.0,
},
limit: None,
});
let r = s.validate(num_states);
println!("{:?}", r.as_ref().err());
assert!(r.is_err());
}
#[test]
fn validate_state_counter() {
// assume a machine with one state
let num_states = 1;
// valid counter updates should be allowed
let mut s = State::new(enum_map! {
Event::PaddingSent => vec![Trans(0, 1.0)],
_ => vec![],
});
s.counter = (Some(Counter::new(Operation::Increment)), None);
let r = s.validate(num_states);
println!("{:?}", r.as_ref().err());
assert!(r.is_ok());
// invalid counter update in state
s.counter = (
None,
Some(Counter::new_dist(
Operation::Increment,
Dist {
dist: DistType::Uniform {
low: 2.0, // NOTE low > high
high: 1.0,
},
start: 0.0,
max: 0.0,
},
)),
);
let r = s.validate(num_states);
println!("{:?}", r.as_ref().err());
assert!(r.is_err());
}
}