use std::net::UdpSocket;
use crate::core::io::ChannelDetails;
use crate::core::utils::net::{pick_unused_port, resolve_socket_addr};
use crate::core::utils::SharedCloser;
use crate::sync::io::transport::udp::udp_rw::UdpRW;
use crate::sync::io::{Connection, ConnectionBuilder, ConnectionHandler};
use crate::sync::marker::ConnConf;
use crate::prelude::*;
impl<V: MaybeVersioned> ConnectionBuilder<V> for UdpClient {
fn build(&self) -> Result<(Connection<V>, ConnectionHandler)> {
let bind_addr = match self.bind_addr {
None => resolve_socket_addr(format!("{}:{}", self.host, pick_unused_port()?))?,
Some(bind_addr) => bind_addr,
};
let server_addr = self.addr;
let udp_socket = UdpSocket::bind(bind_addr)?;
udp_socket.connect(server_addr)?;
let writer = UdpRW::new(udp_socket);
let reader = writer.try_clone()?;
let (connection, chan_factory) = Connection::new(self.info.clone(), SharedCloser::new());
let chan_info = connection
.info()
.make_channel_info(ChannelDetails::UdpClient {
server_addr,
bind_addr,
});
let channel = chan_factory.build(chan_info, reader, writer);
let channel_state = channel.spawn();
let handler = ConnectionHandler::spawn_from_state(channel_state);
Ok((connection, handler))
}
fn to_conf(&self) -> ConnConf<V> {
ConnConf::new(self.clone())
}
fn is_repairable(&self) -> bool {
true
}
}