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use ;
use crate;
use crateresolve_socket_addr;
use crate*;
/// TCP server configuration.
///
/// Provides connection configuration for a node that binds to a UDP port and communicates with
/// remote UDP connections.
///
/// Each incoming connection will be considered as a separate channel.
///
/// Use [`UdpClient`] to create a TCP client node.
///
/// # Usage
///
/// Create a synchronous UDP server node:
///
/// ```rust,no_run
/// # #[cfg(feature = "sync")] {
/// use maviola::prelude::*;
///
/// let addr = "127.0.0.1:14500";
///
/// // Create a UDP server node
/// let node = Node::sync::<V2>()
/// /* define other node parameters */
/// # .system_id(1)
/// # .component_id(1)
/// .connection(
/// UdpServer::new(addr) // Configure UDP server connection
/// .unwrap()
/// ).build().unwrap();
/// # }
/// ```
///
/// Create an asynchronous UDP server node:
///
/// ```rust,no_run
/// # #[cfg(not(feature = "async"))] fn main() {}
/// # #[cfg(feature = "async")]
/// # #[tokio::main] async fn main() {
/// use maviola::prelude::*;
///
/// let addr = "127.0.0.1:14500";
///
/// // Create a UDP server node
/// let node = Node::asnc::<V2>()
/// /* define other node parameters */
/// # .system_id(1)
/// # .component_id(1)
/// .connection(
/// UdpServer::new(addr) // Configure UDP server connection
/// .unwrap()
/// ).build().await.unwrap();
/// # }
/// ```