#![allow(dead_code)]
#[cfg(target_os = "ios")]
use objc2_ui_kit::UIImpactFeedbackGenerator;
#[cfg(target_os = "ios")]
use objc2::MainThreadMarker;
pub struct Haptics;
impl Haptics {
#[cfg(target_os = "ios")]
pub fn vibrate() {
unsafe {
let mtm = MainThreadMarker::new().expect("must be on the main thread");
let generator = UIImpactFeedbackGenerator::new(mtm);
let intensity = 0.75;
generator.prepare();
generator.impactOccurredWithIntensity(intensity);
}
}
#[cfg(target_os = "android")]
pub fn vibrate() {}
#[cfg(not(any(target_os = "ios", target_os = "android")))]
pub fn vibrate() {}
}