matrixcode-core 0.4.26

MatrixCode Agent Core - Pure logic, no UI
Documentation
//! /skills 命令处理器

use std::future::Future;
use std::pin::Pin;

use crate::command::{Command, BackendContext};

pub struct Skills;

impl Command for Skills {
    fn name(&self) -> &'static str {
        "skills"
    }

    fn help(&self) -> Option<&'static str> {
        Some("列出可用技能")
    }

    fn execute<'a>(&'a self, ctx: &'a mut BackendContext<'_>) 
        -> Pin<Box<dyn Future<Output = bool> + Send + 'a>> 
    {
        Box::pin(async move {
            if ctx.skills.is_empty() {
                let _ = ctx.event_tx.send(crate::AgentEvent::progress(
                    "无可用技能".to_string(),
                    None,
                )).await;
            } else {
                let mut info = "🎯 可用技能:\n\n".to_string();
                for skill in ctx.skills {
                    info.push_str(&format!("{} - {}\n", skill.name, skill.description));
                }
                let _ = ctx.event_tx.send(crate::AgentEvent::progress(info, None)).await;
            }
            false
        })
    }
}