pub const UV_BYTES: i32 = 4;
pub const PRESSURE_BYTES: i32 = 12;
#[derive(Debug, Default)]
pub struct Pressure {
pub pressure: f32,
pub altitude: f32,
pub temperature: f32,
}
pub const HUMIDITY_BYTES: i32 = 8;
#[derive(Debug, Default)]
pub struct Humidity {
pub humidity: f32,
pub temperature: f32,
}
pub const IMU_BYTES: i32 = 60;
#[derive(Debug, Default)]
pub struct Imu {
pub accel_x: f32,
pub accel_y: f32,
pub accel_z: f32,
pub gyro_x: f32,
pub gyro_y: f32,
pub gyro_z: f32,
pub mag_x: f32,
pub mag_y: f32,
pub mag_z: f32,
pub mag_offset_x: f32,
pub mag_offset_y: f32,
pub mag_offset_z: f32,
pub yaw: f32,
pub pitch: f32,
pub roll: f32,
}