# mathf
Math basics for a game frameworks and engines.
[](https://travis-ci.org/GodiStudios/mathf)
[](https://crates.io/crates/mathf)
## Current Supported Features (ongoing):
* 2D Vector
* 3D Vector
* 3 x 3 Matrix (no inverse YET, can be vectorized - Vec::f32)
* 2 x2 Matrix (has inverse)
## Inspired by:
* Eric Lengyel, Mathmatics for 3D Game Programming and Computer Graphics, Third edition, Cengage Learning.
* Ivan de Camargo, Geometria AnalĂtica - Um tratamento Vetorial, Third Edition, Pearson
## Possible features - not in development at this momment:
- Linear Systems
- 3x3 Matrix Inverse