mathf 0.1.13

Math crate for Godi Game Engine
Documentation
# mathf

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**Math basics for a game frameworks and engines**

## Current Supported Features (ongoing):
* 2D Vector
* 3D Vector
* 3 x 3 Matrix
* 2 x 2 Matrix

## Inspired by:
* Eric Lengyel, [Mathmatics for 3D Game Programming and Computer Graphics]https://www.amazon.com.br/Mathematics-Game-Programming-Computer-Graphics/dp/1435458869, Third edition, Cengage Learning.
* Jason Gregogy, [Game Engine Architecture]https://www.amazon.com.br/Engine-Architecture-Second-Jason-Gregory/dp/1466560010/ref=pd_lpo_card_4?pd_rd_i=1466560010&psc=1, Second Edition, AK Peters
* Ivan de Camargo, [Geometria AnalĂ­tica - Um tratamento Vetorial]https://www.amazon.com.br/Geometria-anal%C3%ADtica-um-tratamento-vetorial/dp/8587918915/, Third Edition, Pearson

## Current TODO:
- [ ] Quaternions
- [ ] Examples