# mathf

[](https://codecov.io/gh/naomijub/mathf)
[](https://crates.io/crates/mathf)
**Math basics for a game frameworks and engines**
## Current Supported Features (ongoing):
* 2D Vector
* 3D Vector
* 3 x 3 Matrix
* 2 x 2 Matrix
## Inspired by:
* Eric Lengyel, [Mathmatics for 3D Game Programming and Computer Graphics](https://www.amazon.com.br/Mathematics-Game-Programming-Computer-Graphics/dp/1435458869), Third edition, Cengage Learning.
* Jason Gregogy, [Game Engine Architecture](https://www.amazon.com.br/Engine-Architecture-Second-Jason-Gregory/dp/1466560010/ref=pd_lpo_card_4?pd_rd_i=1466560010&psc=1), Second Edition, AK Peters
* Ivan de Camargo, [Geometria AnalĂtica - Um tratamento Vetorial](https://www.amazon.com.br/Geometria-anal%C3%ADtica-um-tratamento-vetorial/dp/8587918915/), Third Edition, Pearson
## Current TODO:
- [ ] Quaternions
- [ ] Examples