use iced_widget::core::text as core_text;
use iced_widget::core::widget::{Operation, Tree};
use iced_widget::core::{
Clipboard, Element, Event, Layout, Length, Padding, Point, Rectangle, Shell, Size, Vector,
Widget, alignment, layout, mouse, overlay, renderer,
};
use iced_widget::text;
use iced_widget::{Container, Text};
use super::absolute_line_height;
use crate::{Theme, style::badge as badge_style, tokens};
use std::fmt;
pub fn small<'a, Message, Renderer>() -> Container<'a, Message, Theme, Renderer>
where
Message: 'a,
Renderer: iced_widget::core::Renderer + core_text::Renderer + 'a,
{
Container::new(Text::new(""))
.width(Length::Fixed(tokens::component::badge::SMALL_SIZE))
.height(Length::Fixed(tokens::component::badge::SMALL_SIZE))
.style(badge_style::default)
}
pub fn large<'a, Message, Renderer>(
label: impl text::IntoFragment<'a>,
) -> Container<'a, Message, Theme, Renderer>
where
Message: 'a,
Renderer: iced_widget::core::Renderer + core_text::Renderer + 'a,
{
let label_text = tokens::component::badge::LABEL_TEXT;
Container::new(
Text::new(label)
.size(label_text.size)
.line_height(absolute_line_height(label_text.line_height)),
)
.height(Length::Fixed(
tokens::component::badge::LARGE_CONTAINER_HEIGHT,
))
.max_width(tokens::component::badge::LARGE_CONTAINER_MAX_WIDTH)
.padding(Padding::from([
0.0,
tokens::component::badge::LARGE_HORIZONTAL_SPACE,
]))
.align_x(alignment::Horizontal::Center)
.align_y(alignment::Vertical::Center)
.style(badge_style::default)
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum BadgedBoxPlacement {
IconOnly,
WithContent,
}
impl BadgedBoxPlacement {
fn horizontal_offset(self) -> f32 {
match self {
Self::IconOnly => tokens::component::badge::ICON_ONLY_OFFSET,
Self::WithContent => tokens::component::badge::WITH_CONTENT_HORIZONTAL_OFFSET,
}
}
fn vertical_offset(self) -> f32 {
match self {
Self::IconOnly => tokens::component::badge::ICON_ONLY_OFFSET,
Self::WithContent => tokens::component::badge::WITH_CONTENT_VERTICAL_OFFSET,
}
}
}
pub fn badged_box<'a, Message, Renderer>(
anchor: impl Into<Element<'a, Message, Theme, Renderer>>,
badge: impl Into<Element<'a, Message, Theme, Renderer>>,
placement: BadgedBoxPlacement,
) -> BadgedBox<'a, Message, Renderer>
where
Renderer: iced_widget::core::Renderer,
{
BadgedBox::new(anchor, badge, placement)
}
pub struct BadgedBox<'a, Message, Renderer = iced_widget::Renderer>
where
Renderer: iced_widget::core::Renderer,
{
width: Length,
height: Length,
placement: BadgedBoxPlacement,
children: Vec<Element<'a, Message, Theme, Renderer>>,
}
impl<'a, Message, Renderer> BadgedBox<'a, Message, Renderer>
where
Renderer: iced_widget::core::Renderer,
{
pub fn new(
anchor: impl Into<Element<'a, Message, Theme, Renderer>>,
badge: impl Into<Element<'a, Message, Theme, Renderer>>,
placement: BadgedBoxPlacement,
) -> Self {
let anchor = anchor.into();
let size_hint = anchor.as_widget().size_hint();
Self {
width: size_hint.width,
height: size_hint.height,
placement,
children: vec![anchor, badge.into()],
}
}
}
impl<Message, Renderer> fmt::Debug for BadgedBox<'_, Message, Renderer>
where
Renderer: iced_widget::core::Renderer,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("BadgedBox")
.field("width", &self.width)
.field("height", &self.height)
.field("placement", &self.placement)
.finish_non_exhaustive()
}
}
impl<Message, Renderer> Widget<Message, Theme, Renderer> for BadgedBox<'_, Message, Renderer>
where
Renderer: iced_widget::core::Renderer,
{
fn children(&self) -> Vec<Tree> {
self.children.iter().map(Tree::new).collect()
}
fn diff(&self, tree: &mut Tree) {
tree.diff_children(&self.children);
}
fn size(&self) -> Size<Length> {
Size {
width: self.width,
height: self.height,
}
}
fn layout(
&mut self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.width(self.width).height(self.height);
let anchor =
self.children[0]
.as_widget_mut()
.layout(&mut tree.children[0], renderer, &limits);
let size = limits.resolve(self.width, self.height, anchor.size());
let badge = self.children[1].as_widget_mut().layout(
&mut tree.children[1],
renderer,
&layout::Limits::NONE,
);
let badge_position = badged_box_badge_position(size, badge.size(), self.placement);
layout::Node::with_children(
size,
vec![anchor.move_to(Point::ORIGIN), badge.move_to(badge_position)],
)
}
fn operate(
&mut self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
) {
operation.container(None, layout.bounds());
operation.traverse(&mut |operation| {
self.children
.iter_mut()
.zip(&mut tree.children)
.zip(layout.children())
.for_each(|((child, state), layout)| {
child
.as_widget_mut()
.operate(state, layout, renderer, operation);
});
});
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
for ((child, tree), layout) in self
.children
.iter_mut()
.zip(&mut tree.children)
.zip(layout.children())
.rev()
{
child.as_widget_mut().update(
tree, event, layout, cursor, renderer, clipboard, shell, viewport,
);
if shell.is_event_captured() {
return;
}
}
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.children
.iter()
.rev()
.zip(tree.children.iter().rev())
.zip(layout.children().rev())
.map(|((child, tree), layout)| {
child
.as_widget()
.mouse_interaction(tree, layout, cursor, viewport, renderer)
})
.find(|interaction| *interaction != mouse::Interaction::None)
.unwrap_or_default()
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
if layout.bounds().intersection(viewport).is_some() {
for (index, ((child, tree), layout)) in self
.children
.iter()
.zip(&tree.children)
.zip(layout.children())
.enumerate()
{
if index == 0 {
child
.as_widget()
.draw(tree, renderer, theme, style, layout, cursor, viewport);
} else {
renderer.with_layer(*viewport, |renderer| {
child
.as_widget()
.draw(tree, renderer, theme, style, layout, cursor, viewport);
});
}
}
}
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
overlay::from_children(
&mut self.children,
tree,
layout,
renderer,
viewport,
translation,
)
}
}
impl<'a, Message, Renderer> From<BadgedBox<'a, Message, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Renderer: iced_widget::core::Renderer + 'a,
{
fn from(badged_box: BadgedBox<'a, Message, Renderer>) -> Self {
Self::new(badged_box)
}
}
fn badged_box_badge_position(
anchor_size: Size,
badge_size: Size,
placement: BadgedBoxPlacement,
) -> Point {
Point::new(
anchor_size.width - placement.horizontal_offset(),
-badge_size.height + placement.vertical_offset(),
)
}
#[cfg(test)]
#[path = "../../../tests/widget/component/badge.rs"]
mod tests;