pub struct UI {
pub layout: Option<TerminalLayoutSettings>,
pub area: Rect,
pub config: UiConfig,
}Fields§
§layout: Option<TerminalLayoutSettings>§area: Rect§config: UiConfigImplementations§
Source§impl UI
impl UI
pub fn new<'a, T: SSS, S: Selection, W: Write>( config: RenderConfig, matcher: &'a mut Matcher, worker: Worker<T>, selection_set: Selector<T, S>, view: Option<Preview>, tui: &mut Tui<W>, ) -> (Self, PickerUI<'a, T, S>, DisplayUI, Option<PreviewUI>)
pub fn update_dimensions(&mut self, area: Rect)
pub fn make_ui(&self) -> Block<'_>
pub fn inner_area(&self, area: &Rect) -> Rect
Auto Trait Implementations§
impl Freeze for UI
impl RefUnwindSafe for UI
impl Send for UI
impl Sync for UI
impl Unpin for UI
impl UnsafeUnpin for UI
impl UnwindSafe for UI
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> TransformExt for T
impl<T> TransformExt for T
fn transform<Q>(self, transform: impl FnOnce(T) -> Q) -> Q
fn modify<Q>(self, modify: impl FnOnce(&mut T) -> Q) -> T
Source§fn modify_if<Q>(self, condition: bool, modify: impl FnOnce(&mut T) -> Q) -> T
fn modify_if<Q>(self, condition: bool, modify: impl FnOnce(&mut T) -> Q) -> T
Example Read more