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//! The constructor model: how a language tells the checker what its types'
//! values look like.
use Vec;
/// A language's constructor model.
///
/// The checker never sees the language's types directly. It asks the model
/// two questions about a type: what its [`Signature`] is (which constructors
/// build its values), and what the field types of a constructor are. That is
/// enough to decide exhaustiveness and usefulness for every type the
/// signatures can describe: sums, products, booleans, bounded and unbounded
/// integers, characters, opaque literals, arrays, and slices.
///
/// The model must answer consistently: the same type must get the same
/// signature and fields every time during one check. A model that changes
/// its answers mid-check is reported as [`Error::Model`](crate::Error::Model),
/// never a panic.
///
/// `Ty` is whatever names a type in the language: an interned id is ideal,
/// since the checker clones types as it descends into fields.
///
/// # Examples
///
/// A model for `bool` and `Option<T>`:
///
/// ```
/// use match_lang::{Model, Signature};
///
/// #[derive(Clone)]
/// enum Ty {
/// Bool,
/// Option(Box<Ty>),
/// }
///
/// struct Lang;
///
/// impl Model for Lang {
/// type Ty = Ty;
///
/// fn signature(&self, ty: &Ty) -> Signature<Ty> {
/// match ty {
/// Ty::Bool => Signature::Bool,
/// Ty::Option(_) => Signature::Sum { count: 2 },
/// }
/// }
///
/// fn fields(&self, ty: &Ty, variant: u32, out: &mut Vec<Ty>) {
/// // `None` (variant 0) has no fields; `Some` (variant 1) has one.
/// if let (Ty::Option(inner), 1) = (ty, variant) {
/// out.push((**inner).clone());
/// }
/// }
///
/// fn variant_name(&self, ty: &Ty, variant: u32) -> Option<&str> {
/// match (ty, variant) {
/// (Ty::Option(_), 0) => Some("None"),
/// (Ty::Option(_), 1) => Some("Some"),
/// _ => None,
/// }
/// }
/// }
///
/// let mut fields = Vec::new();
/// Lang.fields(&Ty::Option(Box::new(Ty::Bool)), 1, &mut fields);
/// assert!(matches!(fields[..], [Ty::Bool]));
/// ```
/// The constructors that build the values of one type.
///
/// Each signature fixes which [`Pat`](crate::Pat) constructors fit the type
/// and how they partition its values. Finite signatures can be covered
/// constructor by constructor; infinite ones need a wildcard (or, for
/// integers and characters, ranges that cover every value).
///
/// Types the signatures do not name directly map onto them:
///
/// - `()`, tuples, structs, records, `Box<T>` and `&T`: [`Product`](Self::Product).
/// - enums and other tagged unions, including the never type
/// (`Sum { count: 0 }`): [`Sum`](Self::Sum).
/// - fixed-width integers: [`Int`](Self::Int) with the type's bounds. A
/// `u128` maps into `i128` by flipping the top bit (`(v ^ (1 << 127)) as
/// i128`), which preserves order.
/// - floats: [`Opaque`](Self::Opaque) when compared by equality, or
/// [`Int`](Self::Int) over a total-order key of the bits when ranges are
/// allowed.
/// - strings and other interned values: [`Opaque`](Self::Opaque).
///
/// # Examples
///
/// ```
/// use match_lang::Signature;
///
/// let u8_sig: Signature<()> = Signature::Int { min: 0, max: 255 };
/// let option_sig: Signature<()> = Signature::Sum { count: 2 };
/// assert_ne!(u8_sig, option_sig);
/// ```