use crate::pokemon::Pokemon;
pub trait Generator {
fn method_1(&mut self) -> Pokemon;
fn method_2(&mut self) -> Pokemon;
fn method_4(&mut self) -> Pokemon;
}
pub enum Method {
One,
Two,
Four,
}
pub enum Game {
FireRed,
LeafGreen,
Emerald,
Ruby,
Sapphire,
}