Mastishk
Mastishk (Sanskrit: मस्तिष्क — brain) — computational neuroscience engine for AGNOS
World-class behavioral-timescale brain simulation: 12 neurotransmitters, 20 receptor subtypes, 10 brain regions, pharmacology with 6 drug presets, spiking neural networks, and 30+ step integrated brain state tick. All parameters validated against neuroscience literature.
Used by bhava (emotion/personality), bodh (psychology/cognition), kiran (game engine), joshua (agent characters), and agnosai (agent orchestration).
Modules (19)
| Module | Description |
|---|---|
neurotransmitter |
12 transmitters: serotonin, dopamine (tonic+phasic), norepinephrine, GABA, glutamate, oxytocin, endorphins, acetylcholine, BDNF, histamine, endocannabinoid, orexin |
receptor |
20 receptor subtypes: 5-HT1A/2A/2C, D1/D2, Alpha1/Alpha2/Beta, GABA-A/B, CB1, mu-opioid, NMDA, AMPA, OX1/OX2, nicotinic ACh alpha4beta2/alpha7, H1. Desensitization/upregulation ODE |
pharmacology |
Drug profiles with Hill equation, transporters (SERT/DAT/NET), receptor bindings, PK lifecycle, partial agonism, withdrawal/rebound. Presets: fluoxetine, sertraline, diazepam, alprazolam, amphetamine, methylphenidate |
regions |
10 brain regions: PFC (executive/WM), amygdala (threat/fear), hippocampus (memory), basal ganglia (Go/NoGo/habits), cerebellum (motor/timing), VTA/NAc (wanting/craving), locus coeruleus (NE tonic/phasic), raphe (5-HT source), ACC (conflict monitoring), insula (interoception) |
circuit |
Rate-model neural populations, synaptic propagation, neuromodulatory gain, Hebbian plasticity |
spiking |
Full-fidelity Izhikevich (4 presets) + LIF neurons, SpikingNetwork with STDP, BCM rule. Standalone ms-timescale |
sleep |
Borbely two-process model, automated ultradian cycle (NREM1-3/REM), stage transitions |
hpa |
CRH->ACTH->cortisol cascade (realistic 5-15min timing), allostatic load, stress sensitization/kindling |
dmn |
DMN/TPN anticorrelation, rumination, meditation suppression |
chronobiology |
SCN pacemaker, melatonin, asymmetric cortisol CAR (wake-coupled), temperature, photoperiod/seasonal effects |
inflammation |
Microglia, cytokines, sickness behavior, IDO tryptophan depletion pathway |
gut_brain |
Enteric serotonin (95% of body 5-HT), vagal tone, microbiome diversity |
autonomic |
Sympathetic/parasympathetic reciprocal inhibition, HRV proxy |
eeg |
Delta/theta/alpha/beta/gamma band powers derived from brain state |
coupling |
15+ cross-module coupling functions with tunable parameters |
brain |
Unified BrainState with 30+ step tick, AgeProfile, InteroceptiveState, SexHormoneState, TdLearner, OpponentProcess |
bridge |
28-field BrainMoodEffect composite for downstream consumers (bhava/kiran/joshua) |
Features
| Feature | Default | Description |
|---|---|---|
std |
yes | Standard library support |
logging |
no | Structured logging via MASTISHK_LOG env var |
full |
-- | Enables all features |
Quick Start
[]
= "1"
use BrainState;
use brain_mood_modifiers;
// Create a default brain (all subsystems at resting state)
let mut brain = default;
// Advance 1 second — all 30+ tick steps execute in causal order
brain.tick.unwrap;
// Query composite outputs
println!;
println!;
// Get all outputs for downstream consumers
let effect = brain_mood_modifiers;
println!;
Key Design Principles
- No clock ownership — accepts
dtfrom the caller (kiran game engine, joshua agents). Caller controls simulation speed, pause, time-skip - Biologically grounded — parameters from neuroscience literature, validated by two external domain audits
- Composable — use
BrainStatefor the full system, or individual modules withcoupling.rsfunctions - Two timescales —
BrainStateat seconds (behavioral),SpikingNetworkat milliseconds (neural) - Serializable — all types implement
Serialize + Deserializewith backward-compatible#[serde(default)]
Architecture
mastishk (this) -> bridge.rs -> f64 outputs
|-> bhava — emotion/personality (BrainMoodEffect -> MoodVector/StressState)
|-> bodh — psychology (cognition, perception, learning)
|-> kiran — game engine (NPC neurochemistry, provides dt)
|-> joshua — agent characters (personality grounded in neuroscience)
|-> agnosai — agent orchestration (cognitive state modeling)
Development
Documentation
License
GPL-3.0-only. See LICENSE.