use stable_vec::StableVecFacade;
use crate::{Clear, Container, Assign, Get, Insert, IntoIter, Push, Remove, Set};
impl<V, C: stable_vec::core::Core<V>> Container for StableVecFacade<V, C> {
type Key = usize;
type Value = V;
}
impl<V, C: stable_vec::core::Core<V>> Assign for StableVecFacade<V, C> {
#[inline(always)]
fn assign(&mut self, value: Self) {
*self = value;
}
}
impl<V, C: stable_vec::core::Core<V>> Get<usize> for StableVecFacade<V, C> {
#[inline(always)]
fn get(&self, index: &usize) -> Option<&V> {
StableVecFacade::get(self, *index)
}
}
impl<V, C: stable_vec::core::Core<V>> Set<usize> for StableVecFacade<V, C> {
#[inline(always)]
fn set(&mut self, index: usize, value: V) {
StableVecFacade::insert(self, index, value);
}
}
impl<V, C: stable_vec::core::Core<V>> Insert<usize> for StableVecFacade<V, C> {
#[inline(always)]
fn insert(&mut self, index: usize, value: V) {
self.reserve_for(index);
StableVecFacade::insert(self, index, value);
}
}
impl<V, C: stable_vec::core::Core<V>> Remove<usize> for StableVecFacade<V, C> {
#[inline(always)]
fn remove(&mut self, index: &usize) -> Option<V> {
self.get(*index)?;
StableVecFacade::remove(self, *index)
}
}
impl<V, C: stable_vec::core::Core<V>> Push<usize> for StableVecFacade<V, C> {
#[inline(always)]
fn push(&mut self, value: V) -> usize {
StableVecFacade::push(self, value)
}
}
impl<V, C: stable_vec::core::Core<V>> Clear for StableVecFacade<V, C> {
#[inline(always)]
fn clear(&mut self) {
StableVecFacade::clear(self);
}
}
impl<V, C: stable_vec::core::Core<V>> IntoIter<usize> for StableVecFacade<V, C> {
type IntoIter = stable_vec::iter::IntoIter<V, C>;
#[inline(always)]
fn into_iter(self) -> stable_vec::iter::IntoIter<V, C> {
IntoIterator::into_iter(self)
}
}