use std::fmt;
use cxx::UniquePtr;
use crate::renderer::{bridge::layers, style::Color};
pub struct CircleLayer {
layer: UniquePtr<layers::CircleLayer>,
}
impl CircleLayer {
pub fn new<S: super::StyleSourceRef>(layer_id: &str, source: &S) -> Self {
Self { layer: layers::create_circle_layer(layer_id, source.source_id()) }
}
pub fn set_circle_color(&mut self, color: Color) {
layers::setCircleColor(&self.layer, &color);
}
pub fn set_circle_opacity(&mut self, opacity: f32) {
layers::setCircleOpacity(&self.layer, opacity);
}
pub fn set_circle_radius(&mut self, radius: f32) {
layers::setCircleRadius(&self.layer, radius);
}
pub(crate) fn into_inner(self) -> UniquePtr<layers::CircleLayer> {
self.layer
}
}
impl fmt::Debug for CircleLayer {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("CircleLayer").field("Pointer", &self.layer.as_ptr()).finish()
}
}
impl From<CircleLayer> for super::StyleLayer {
fn from(value: CircleLayer) -> Self {
Self::Circle(value)
}
}