#pragma once
#include <mbgl/gfx/headless_frontend.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/map/map_options.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/premultiply.hpp>
#include <mbgl/util/tile_server_options.hpp>
#include <memory>
#include <vector>
#include <stdexcept>
#include "rust/cxx.h"
#include "rust_log_observer.h"
#include <mbgl/map/map_observer.hpp>
namespace mln {
namespace bridge {
using namespace mbgl;
class MapRenderer {
public:
explicit MapRenderer(std::unique_ptr<mbgl::HeadlessFrontend> frontendInstance,
std::unique_ptr<mbgl::Map> mapInstance)
: frontend(std::move(frontendInstance)),
map(std::move(mapInstance)) {}
~MapRenderer() {}
public:
mbgl::util::RunLoop runLoop;
std::unique_ptr<mbgl::HeadlessFrontend> frontend;
std::unique_ptr<mbgl::Map> map;
};
inline std::unique_ptr<MapRenderer> MapRenderer_new(
mbgl::MapMode mapMode,
uint32_t width,
uint32_t height,
float pixelRatio,
rust::Slice<const uint8_t> cachePath,
rust::Slice<const uint8_t> assetRoot,
const rust::Str apiKey,
const rust::Str baseUrl,
const rust::Str uriSchemeAlias,
const rust::Str apiKeyParameterName,
const rust::Str sourceTemplate,
const rust::Str styleTemplate,
const rust::Str spritesTemplate,
const rust::Str glyphsTemplate,
const rust::Str tileTemplate,
bool requiresApiKey
) {
mbgl::Size size = {width, height};
auto frontend = std::make_unique<mbgl::HeadlessFrontend>(size, pixelRatio);
TileServerOptions options = TileServerOptions()
.withBaseURL((std::string)baseUrl)
.withUriSchemeAlias((std::string)uriSchemeAlias)
.withSourceTemplate((std::string)sourceTemplate, "", {})
.withStyleTemplate((std::string)styleTemplate, "maps", {})
.withSpritesTemplate((std::string)spritesTemplate, "", {})
.withGlyphsTemplate((std::string)glyphsTemplate, "fonts", {})
.withTileTemplate((std::string)tileTemplate, "tiles", {})
.withApiKeyParameterName((std::string)apiKeyParameterName)
.setRequiresApiKey(requiresApiKey);
ResourceOptions resourceOptions;
resourceOptions
.withCachePath(std::string(reinterpret_cast<const char*>(cachePath.data()), cachePath.size()))
.withAssetPath(std::string(reinterpret_cast<const char*>(assetRoot.data()), assetRoot.size()))
.withApiKey((std::string)apiKey)
.withTileServerOptions(options);
MapOptions mapOptions;
mapOptions.withMapMode(mapMode).withSize(size).withPixelRatio(pixelRatio);
auto logObserver = std::make_unique<mln::bridge::RustLogObserver>();
mbgl::Log::setObserver(std::move(logObserver));
auto map = std::make_unique<mbgl::Map>(*frontend, MapObserver::nullObserver(), mapOptions, resourceOptions);
return std::make_unique<MapRenderer>(std::move(frontend), std::move(map));
}
inline std::unique_ptr<std::string> MapRenderer_render(MapRenderer& self) {
auto result = self.frontend->render(*self.map);
auto unpremultipliedImage = mbgl::util::unpremultiply(std::move(result.image));
const size_t pixelCount = unpremultipliedImage.size.width * unpremultipliedImage.size.height;
std::string data;
data.reserve(sizeof(uint32_t) * 2 + pixelCount * 4);
uint32_t width = unpremultipliedImage.size.width;
uint32_t height = unpremultipliedImage.size.height;
data.append(reinterpret_cast<const char*>(&width), sizeof(uint32_t));
data.append(reinterpret_cast<const char*>(&height), sizeof(uint32_t));
const char* pixelData = reinterpret_cast<const char*>(unpremultipliedImage.data.get());
data.append(pixelData, pixelCount * 4);
return std::make_unique<std::string>(std::move(data));
}
inline void MapRenderer_setDebugFlags(MapRenderer& self, mbgl::MapDebugOptions debugFlags) {
self.map->setDebug(debugFlags);
}
inline void MapRenderer_setCamera(
MapRenderer& self, double lat, double lon, double zoom, double bearing, double pitch) {
mbgl::CameraOptions cameraOptions;
cameraOptions.withCenter(mbgl::LatLng{lat, lon}).withZoom(zoom).withBearing(bearing).withPitch(pitch);
self.map->jumpTo(cameraOptions);
}
inline void MapRenderer_getStyle_loadURL(MapRenderer& self, const rust::Str styleUrl) {
self.map->getStyle().loadURL((std::string)styleUrl);
}
} }