pub use glam as math;
#[cfg(feature = "3d")]
pub use maple_3d;
pub use maple_app as app;
pub use maple_derive as derive;
pub use maple_engine as engine;
#[cfg(feature = "physics")]
pub use maple_physics as physics;
pub use maple_renderer as renderer;
pub mod prelude {
pub use crate::app::prelude::*;
pub use crate::derive::Node;
pub use crate::engine::prelude::*;
pub use crate::renderer::prelude::*;
#[cfg(feature = "3d")]
pub use crate::maple_3d::prelude::*;
#[cfg(feature = "physics")]
pub use crate::physics::prelude::*;
use glam as math;
pub use math::{Mat4, Quat, Vec2, Vec3, Vec4};
}