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bsp_map/
bsp-map.rs

1use map_gen_2d::{bsp::*, Point};
2use rand::SeedableRng;
3fn main() {
4    let map = BSPMap::new(Point::new(30,50), SeedableRng::seed_from_u64(1), Point::new(3,5), Point::new(10,15)).unwrap();
5    println!("{}", map);
6}