use crate::{message::Message, state::State};
use iced::{
Alignment, Element, Length,
widget::{button, column, container, row, text, text_input},
};
#[derive(Debug)]
pub struct SceneRenameView {
state: State,
}
impl SceneRenameView {
pub fn new(state: State) -> Self {
Self { state }
}
pub fn update(&mut self, message: &Message) {
if let Message::SessionSceneRenameInput(input) = message
&& let Some(dialog) = &mut self.state.blocking_write().scene_rename_dialog
{
dialog.name = input.clone();
}
}
pub fn view(&self) -> Element<'_, Message> {
let state = self.state.blocking_read();
let Some(dialog) = &state.scene_rename_dialog else {
return container("").into();
};
let name = dialog.name.trim();
let can_confirm = !name.is_empty();
let rename_button = if can_confirm {
button("Rename").on_press(Message::SessionSceneRenameConfirm)
} else {
button("Rename")
};
container(
column![
text(format!("Rename scene {}", dialog.scene_index + 1)).size(16),
row![
text("New name:"),
text_input("Enter new name", &dialog.name)
.on_input(Message::SessionSceneRenameInput)
.width(Length::Fixed(300.0)),
]
.spacing(10)
.align_y(Alignment::Center),
row![
rename_button,
button("Cancel")
.on_press(Message::SessionSceneRenameCancel)
.style(button::secondary)
]
.spacing(10),
]
.align_x(Alignment::End)
.spacing(15),
)
.style(|_theme| crate::style::app_background())
.padding(20)
.width(Length::Fill)
.height(Length::Fill)
.align_x(Alignment::Center)
.align_y(Alignment::Center)
.into()
}
}
#[cfg(test)]
mod tests {
use super::*;
use std::sync::Arc;
use tokio::sync::RwLock;
#[test]
fn update_sets_scene_rename_input_when_dialog_is_open() {
let state = Arc::new(RwLock::new(crate::state::StateData::default()));
state.blocking_write().scene_rename_dialog = Some(crate::state::SceneRenameDialog {
scene_index: 0,
name: "Old".to_string(),
});
let mut view = SceneRenameView::new(state.clone());
view.update(&Message::SessionSceneRenameInput("New".to_string()));
assert_eq!(
state
.blocking_read()
.scene_rename_dialog
.as_ref()
.map(|dialog| dialog.name.as_str()),
Some("New")
);
}
#[test]
fn update_ignores_non_matching_messages() {
let state = Arc::new(RwLock::new(crate::state::StateData::default()));
state.blocking_write().scene_rename_dialog = Some(crate::state::SceneRenameDialog {
scene_index: 0,
name: "Old".to_string(),
});
let mut view = SceneRenameView::new(state.clone());
view.update(&Message::Cancel);
assert_eq!(
state
.blocking_read()
.scene_rename_dialog
.as_ref()
.map(|dialog| dialog.name.as_str()),
Some("Old")
);
}
#[test]
fn new_creates_view() {
let state = crate::state::State::default();
let view = SceneRenameView::new(state);
let _ = &view;
}
#[test]
fn view_returns_empty_when_no_dialog() {
let state = Arc::new(RwLock::new(crate::state::StateData::default()));
let view = SceneRenameView::new(state);
let _element = view.view();
}
}