maolan-engine 0.2.32

Audio engine for the Maolan DAW with audio/MIDI tracks, routing, export, and out-of-process CLAP/VST3/LV2 plugin support
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
//! Compiled, immutable audio render plan — Phase 2 of `LOCKLESS.md`.
//!
//! A `RenderPlan` is the flattened, topologically ordered form of the engine's
//! per-cycle task graph plus the `AudioIO` port network. It is built on the
//! control thread (see the builder contract in `LOCKLESS.md`), published with
//! `arc_swap`, and executed by the cycle executor with count-up dependency
//! counters. Nothing in it is behind a mutex: while a plan is alive it never
//! mutates.
//!
//! Key invariants (checked by [`RenderPlan::verify`] after every compile):
//!
//! - **Single-producer chains.** Every arena buffer has at least one writer,
//!   and multiple writers of the same buffer always form a dependency chain
//!   (e.g. an input `Sum` node writes a track input, then the track task adds
//!   clip audio in place). Two nodes that could run concurrently never write
//!   the same buffer.
//! - **Topological order.** Except for `forced` nodes (feedback loops, broken
//!   deliberately — the same situation today's `finished`-flag scheduler
//!   resolves with its force-progress fallback), every edge points from a
//!   lower node index to a higher one, so sequential execution is a plain
//!   iteration and the arena can be split safely at each output index.

use crate::audio::io::AudioIO;
use crate::connectable::{ConnectableConnection, ConnectableRef};
use crate::message::{PluginKind, ProcessTask};
use crate::state::{StateSnapshot, TrackHandle};
#[cfg(test)]
use crate::track::Track;
use crate::track::TrackData;
use std::cell::UnsafeCell;
use std::collections::{HashMap, HashSet, VecDeque};
use std::sync::Arc;

/// A plan shared across the dispatcher, workers and hardware drivers.
///
/// The `Owned` wrapper defers the actual free of the plan (the whole buffer
/// arena) to the builder thread's `basedrop::Collector`: the final `Arc` drop
/// may land on a worker thread (in-flight jobs hold clones), but it only
/// queues the memory for reclamation instead of freeing it inline.
pub type SharedPlan = Arc<basedrop::Owned<RenderPlan>>;
/// The atomically published plan slot. The dispatcher pulls with
/// `load_full()` at cycle start; the builder stores newly compiled plans.
pub type PlanSlot = arc_swap::ArcSwap<basedrop::Owned<RenderPlan>>;

/// Index into [`RenderPlan::buffers`].
pub type BufferId = u32;
/// Index into [`RenderPlan::nodes`].
pub type NodeId = u32;

/// What a plan node does when executed.
#[derive(Debug)]
pub enum Op {
    /// Fill `output` with silence for an unconnected consumer port.
    Zero { output: BufferId },
    /// Sum all `inputs` into `output` for a connected consumer port.
    Sum {
        inputs: Vec<BufferId>,
        output: BufferId,
    },
    /// Engine task: track / folder section / plugin processing. Keeps the
    /// transitional `TrackHandle` until Phase 5's `TrackRt` split lands;
    /// `ins`/`outs` are the arena buffers this task reads (post-`Sum`) and
    /// produces.
    Task {
        task: ProcessTask,
        ins: Vec<BufferId>,
        outs: Vec<BufferId>,
    },
    /// Hardware input bridge: the driver thread writes `output` directly each
    /// block (JACK `copy_audio_inputs`, `fill_ports_from_interleaved_buffer`).
    /// A pure source — no plan node produces it.
    HwInput { channel: usize, output: BufferId },
}

/// A compiled, immutable render plan. Owns the whole buffer arena.
#[derive(Debug)]
pub struct RenderPlan {
    /// Samples per port buffer (the driver block size at compile time).
    pub buffer_size: usize,
    /// The arena: one buffer per `AudioIO` port, owned by the plan. Replaces
    /// shared mutable buffer wrappers on the real-time path.
    ///
    /// Interior mutability is required because workers execute disjoint nodes
    /// of the same plan concurrently. Soundness rests on the
    /// single-producer-chain invariant enforced by [`RenderPlan::verify`]:
    /// two nodes that may run concurrently never touch the same buffer, and
    /// every buffer access goes through the node currently executing on this
    /// thread. This is the one audited `unsafe` cell of the design.
    pub buffers: Vec<UnsafeCell<Vec<f32>>>,
    /// Nodes in topological order (producers before consumers).
    pub nodes: Vec<Op>,
    /// `indegree[i]` = number of nodes that must finish before `nodes[i]`.
    pub indegree: Vec<u32>,
    /// `dependents[i]` = nodes that may run once `nodes[i]` has finished.
    pub dependents: Vec<Vec<NodeId>>,
    /// Nodes with `indegree == 0` — the cycle seeds.
    pub sources: Vec<NodeId>,
    /// `(hw channel, buffer)` — the driver fills these before dispatch.
    pub hw_in_map: Vec<(usize, BufferId)>,
    /// `(buffer, hw channel)` — the driver drains these after the cycle.
    pub hw_out_map: Vec<(BufferId, usize)>,
    /// `Arc` pointer identity of each `AudioIO` port → its arena buffer.
    /// Transition aid so control code can resolve ports without re-walking.
    pub port_map: HashMap<usize, BufferId>,
    /// `(writer task, reader task)` pairs derived from MIDI connections
    /// (Phase 3, see `LOCKLESS.md`). Event payloads stay in the `MIDIIO`
    /// port buffers; these edges only guarantee that a port's producer task
    /// completes before any task that merges it. Checked by `verify()`.
    pub midi_edges: Vec<(NodeId, NodeId)>,
    /// Nodes whose dependencies may never be satisfied (feedback loops).
    /// The executor force-completes them after the task timeout, mirroring
    /// today's `!progressed` fallback in the dynamic scheduler.
    pub forced: Vec<NodeId>,
}

// Safety: the only interior mutability is the buffer arena. Access to it goes
// through `buffer`/`buffer_ptr`, whose safety contract is the
// single-producer-chain invariant checked by `verify()`: concurrently running
// nodes never touch the same buffer, and each buffer access is performed by
// the thread executing the node that owns it this cycle. Everything else in
// the plan is plain immutable data (plus `Arc` handles that are already
// `Send + Sync`).
unsafe impl Sync for RenderPlan {}

impl RenderPlan {
    /// Mutable access to an arena buffer, as a raw pointer.
    ///
    /// Returns a pointer rather than a `&mut` because the aliasing discipline
    /// is dynamic (enforced by the plan's dependency graph, not the borrow
    /// checker) — this is the same shape as `UnsafeCell::get`.
    ///
    /// # Safety
    /// The caller must be executing (or have already completed) the unique
    /// node chain that writes buffer `id` in this cycle, per the plan's
    /// single-producer-chain invariant: no other concurrently running node
    /// may read or write the same buffer. The returned pointer is valid for
    /// the lifetime of the plan.
    pub unsafe fn buffer_ptr(&self, id: BufferId) -> *mut Vec<f32> {
        self.buffers[id as usize].get()
    }

    /// Read access to an arena buffer.
    ///
    /// # Safety
    /// Same discipline as [`RenderPlan::buffer_ptr`]: the buffer's producer
    /// chain must have completed, and no concurrent writer may exist.
    pub unsafe fn buffer(&self, id: BufferId) -> &[f32] {
        unsafe { &*self.buffers[id as usize].get() }
    }

    /// Number of arena buffers.
    pub fn buffer_count(&self) -> usize {
        self.buffers.len()
    }
    /// Compile the current topology (tracks, folders, plugins, port wiring,
    /// HW bridges) into an immutable plan. Runs on the control thread; may
    /// allocate freely.
    ///
    /// Track visit order is sorted by name so plans are deterministic — the
    /// legacy scheduler iterated `State.tracks` in HashMap order.
    pub fn compile(
        state: &StateSnapshot,
        hw_inputs: &[Arc<AudioIO>],
        hw_outputs: &[Arc<AudioIO>],
        buffer_size: usize,
    ) -> Self {
        let mut b = Builder::new(buffer_size);
        b.add_hw(hw_inputs, hw_outputs);

        let mut ordered: Vec<(String, TrackHandle)> = state
            .tracks
            .iter()
            .map(|(name, track)| (name.clone(), track.clone()))
            .collect();
        ordered.sort_by(|a, b| a.0.cmp(&b.0));

        for (_name, track) in &ordered {
            if track.lock().parent_track.is_some() {
                continue;
            }
            b.append_track(track.clone(), None);
        }

        b.finish()
    }

    /// Verify the plan invariants (see the module docs). Called by `compile`
    /// (violations are logged) and by tests. Returns the first violation.
    pub fn verify(&self) -> Result<(), String> {
        let forced: HashSet<NodeId> = self.forced.iter().copied().collect();

        // Non-forced edges must point forward (topological order).
        for (from, dependents) in self.dependents.iter().enumerate() {
            for &to in dependents {
                if from as NodeId >= to
                    && !(forced.contains(&(from as NodeId)) && forced.contains(&to))
                {
                    return Err(format!("edge {from} -> {to} violates topological order"));
                }
            }
        }

        // MIDI edges (producer task -> merging task) obey the same order.
        for &(from, to) in &self.midi_edges {
            if from >= to && !(forced.contains(&from) && forced.contains(&to)) {
                return Err(format!(
                    "midi edge {from} -> {to} violates topological order"
                ));
            }
        }

        // Collect writers per buffer. `Track` and `FolderInput` tasks also
        // write their input buffers in place (clip audio is mixed into the
        // summed input today), so they count as chained writers of `ins`.
        let mut writers: HashMap<BufferId, Vec<NodeId>> = HashMap::new();
        for (idx, op) in self.nodes.iter().enumerate() {
            let idx = idx as NodeId;
            match op {
                Op::Zero { output } | Op::Sum { output, .. } | Op::HwInput { output, .. } => {
                    writers.entry(*output).or_default().push(idx);
                }
                Op::Task { task, ins, outs } => {
                    let writes_ins =
                        matches!(task, ProcessTask::Track(_) | ProcessTask::FolderInput(_));
                    for b in outs {
                        writers.entry(*b).or_default().push(idx);
                    }
                    if writes_ins {
                        for b in ins {
                            writers.entry(*b).or_default().push(idx);
                        }
                    }
                }
            }
        }

        for buffer in 0..self.buffers.len() as BufferId {
            let ws = writers.get(&buffer).cloned().unwrap_or_default();
            if ws.is_empty() {
                return Err(format!("buffer {buffer} has no writer"));
            }
            // Multiple writers must be chain-ordered: each consecutive pair
            // (in node order) must have a dependency path between them.
            let mut sorted = ws;
            sorted.sort_unstable();
            for pair in sorted.windows(2) {
                if !self.reachable(pair[0], pair[1]) {
                    return Err(format!(
                        "buffer {buffer} written by unordered nodes {} and {}",
                        pair[0], pair[1]
                    ));
                }
            }
        }
        Ok(())
    }

    /// Is there a dependency path from `from` to `to`?
    fn reachable(&self, from: NodeId, to: NodeId) -> bool {
        if from == to {
            return true;
        }
        let mut seen = HashSet::new();
        let mut queue = VecDeque::from([from]);
        seen.insert(from);
        while let Some(n) = queue.pop_front() {
            for &d in &self.dependents[n as usize] {
                if d == to {
                    return true;
                }
                if seen.insert(d) {
                    queue.push_back(d);
                }
            }
        }
        false
    }
}

/// Mutable compile-time state. Not part of the plan.
struct Builder {
    buffer_size: usize,
    buffers: Vec<UnsafeCell<Vec<f32>>>,
    port_map: HashMap<usize, BufferId>,
    nodes: Vec<Op>,
    edges: HashSet<(NodeId, NodeId)>,
    /// Buffers that need a `Sum`/`Zero` node (consumer ports).
    consumer_ports: Vec<Arc<AudioIO>>,
    /// Task nodes that read each consumer buffer.
    port_readers: HashMap<BufferId, Vec<NodeId>>,
    /// Task nodes that also write each consumer buffer in place.
    port_inplace_writers: HashMap<BufferId, Vec<NodeId>>,
    /// Producer node per buffer, filled as producer nodes are created.
    producer: HashMap<BufferId, NodeId>,
    hw_in_map: Vec<(usize, BufferId)>,
    hw_out_map: Vec<(BufferId, usize)>,
    /// `Arc` pointer identity of a MIDI port → the task that writes its
    /// event buffer this cycle.
    midi_writers: HashMap<usize, NodeId>,
    /// `Arc` pointer identity of a MIDI port → the task that reads/merges it.
    midi_readers: HashMap<usize, NodeId>,
    /// Every registered MIDI port; walked in `finish` to derive MIDI edges.
    midi_ports: Vec<Arc<crate::midi::io::MIDIIO>>,
    midi_edges: Vec<(NodeId, NodeId)>,
}

impl Builder {
    fn new(buffer_size: usize) -> Self {
        Self {
            buffer_size,
            buffers: Vec::new(),
            port_map: HashMap::new(),
            nodes: Vec::new(),
            edges: HashSet::new(),
            consumer_ports: Vec::new(),
            port_readers: HashMap::new(),
            port_inplace_writers: HashMap::new(),
            producer: HashMap::new(),
            hw_in_map: Vec::new(),
            hw_out_map: Vec::new(),
            midi_writers: HashMap::new(),
            midi_readers: HashMap::new(),
            midi_ports: Vec::new(),
            midi_edges: Vec::new(),
        }
    }

    /// Register a track's own MIDI ports: inputs are written and read by the
    /// track's first task (folder input / track body), outputs by its last
    /// task (folder output / track body).
    fn register_midi_track_ports(&mut self, t: &TrackData, first: NodeId, last: NodeId) {
        for p in &t.midi.ins {
            let key = Arc::as_ptr(p) as usize;
            self.midi_writers.insert(key, first);
            self.midi_readers.insert(key, first);
            self.midi_ports.push(p.clone());
        }
        for p in &t.midi.outs {
            let key = Arc::as_ptr(p) as usize;
            self.midi_writers.insert(key, last);
            self.midi_readers.insert(key, last);
            self.midi_ports.push(p.clone());
        }
    }

    /// Register a plugin's MIDI ports at the task that processes it (its own
    /// node for folder plugins, the track task for inline plugins).
    fn register_plugin_midi_ports(
        &mut self,
        t: &TrackData,
        kind: PluginKind,
        index: usize,
        node: NodeId,
    ) {
        let (midi_ins, midi_outs): (
            Vec<Arc<crate::midi::io::MIDIIO>>,
            Vec<Arc<crate::midi::io::MIDIIO>>,
        ) = match kind {
            PluginKind::Clap => {
                let proc = t.clap_plugins[index].processor.clone();
                (
                    proc.midi_input_ports().to_vec(),
                    proc.midi_output_ports().to_vec(),
                )
            }
            PluginKind::Vst3 => {
                let proc = t.vst3_plugins[index].processor.clone();
                (
                    proc.midi_input_ports().to_vec(),
                    proc.midi_output_ports().to_vec(),
                )
            }
            #[cfg(all(unix, not(target_os = "macos")))]
            PluginKind::Lv2 => {
                let proc = t.lv2_plugins[index].processor.clone();
                (
                    proc.midi_input_ports().to_vec(),
                    proc.midi_output_ports().to_vec(),
                )
            }
        };
        for p in midi_ins {
            let key = Arc::as_ptr(&p) as usize;
            self.midi_writers.insert(key, node);
            self.midi_readers.insert(key, node);
            self.midi_ports.push(p);
        }
        for p in midi_outs {
            let key = Arc::as_ptr(&p) as usize;
            self.midi_writers.insert(key, node);
            self.midi_ports.push(p);
        }
    }

    /// Arena buffer for a port, registering it (at silence) on first sight.
    fn buffer_for(&mut self, port: &Arc<AudioIO>) -> BufferId {
        let key = Arc::as_ptr(port) as usize;
        if let Some(&id) = self.port_map.get(&key) {
            return id;
        }
        let id = self.buffers.len() as BufferId;
        self.buffers
            .push(UnsafeCell::new(vec![0.0; self.buffer_size]));
        self.port_map.insert(key, id);
        id
    }

    fn push_node(&mut self, op: Op) -> NodeId {
        self.nodes.push(op);
        (self.nodes.len() - 1) as NodeId
    }

    fn add_hw(&mut self, hw_inputs: &[Arc<AudioIO>], hw_outputs: &[Arc<AudioIO>]) {
        for (channel, port) in hw_inputs.iter().enumerate() {
            let output = self.buffer_for(port);
            let node = self.push_node(Op::HwInput { channel, output });
            self.producer.insert(output, node);
            self.hw_in_map.push((channel, output));
        }
        for (channel, port) in hw_outputs.iter().enumerate() {
            let buffer = self.buffer_for(port);
            self.consumer_ports.push(port.clone());
            self.hw_out_map.push((buffer, channel));
        }
    }

    /// Mirror of the legacy `append_track_tasks`: emits the task nodes for a
    /// track (folder sections, plugins, children) and returns the first and
    /// last node of the track's subgraph, for chaining by the caller.
    fn append_track(
        &mut self,
        track: TrackHandle,
        predecessor: Option<NodeId>,
    ) -> (NodeId, NodeId) {
        let t = track.lock();
        let ins: Vec<BufferId> = t.audio.ins.iter().map(|p| self.buffer_for(p)).collect();
        let outs: Vec<BufferId> = t.audio.outs.iter().map(|p| self.buffer_for(p)).collect();
        let metronome_source = t.metronome_source();
        let metronome_out = metronome_source.as_ref().map(|p| self.buffer_for(p));
        for p in &t.audio.ins {
            self.consumer_ports.push(p.clone());
        }

        if t.is_folder {
            let mut folder_input_outs = Vec::new();
            if let Some(out) = metronome_out {
                folder_input_outs.push(out);
            }
            let folder_input = self.push_node(Op::Task {
                task: ProcessTask::FolderInput(track.clone()),
                ins: ins.clone(),
                outs: folder_input_outs,
            });
            if let Some(pred) = predecessor {
                self.edges.insert((pred, folder_input));
            }
            self.register_task_ports(folder_input, &ins, true);
            if let Some(out) = metronome_out {
                self.producer.insert(out, folder_input);
            }

            let mut source_keys: HashMap<ConnectableRef, NodeId> = HashMap::new();
            let mut target_keys: HashMap<ConnectableRef, NodeId> = HashMap::new();
            source_keys.insert(ConnectableRef::TrackInput, folder_input);
            target_keys.insert(ConnectableRef::TrackInput, folder_input);

            let mut plugin_nodes: Vec<NodeId> = Vec::new();
            for idx in 0..t.clap_plugins.len() {
                let node = self.push_plugin(&track, &t, PluginKind::Clap, idx, folder_input);
                let id = t.clap_plugins[idx].id;
                source_keys.insert(ConnectableRef::ClapPlugin(id), node);
                target_keys.insert(ConnectableRef::ClapPlugin(id), node);
                plugin_nodes.push(node);
            }
            for idx in 0..t.vst3_plugins.len() {
                let node = self.push_plugin(&track, &t, PluginKind::Vst3, idx, folder_input);
                let id = t.vst3_plugins[idx].id;
                source_keys.insert(ConnectableRef::Vst3Plugin(id), node);
                target_keys.insert(ConnectableRef::Vst3Plugin(id), node);
                plugin_nodes.push(node);
            }
            #[cfg(all(unix, not(target_os = "macos")))]
            for idx in 0..t.lv2_plugins.len() {
                let node = self.push_plugin(&track, &t, PluginKind::Lv2, idx, folder_input);
                let id = t.lv2_plugins[idx].id;
                source_keys.insert(ConnectableRef::Lv2Plugin(id), node);
                target_keys.insert(ConnectableRef::Lv2Plugin(id), node);
                plugin_nodes.push(node);
            }

            let mut child_lasts: Vec<NodeId> = Vec::new();
            for child_track in &t.child_tracks {
                let (child_first, child_last) =
                    self.append_track(child_track.clone(), Some(folder_input));
                let child_name = child_track.lock().name.clone();
                source_keys.insert(ConnectableRef::ChildTrack(child_name.clone()), child_last);
                target_keys.insert(ConnectableRef::ChildTrack(child_name), child_first);
                child_lasts.push(child_last);
            }

            let folder_output = self.push_node(Op::Task {
                task: ProcessTask::FolderOutput(track.clone()),
                ins: Vec::new(),
                outs: outs.clone(),
            });
            self.edges.insert((folder_input, folder_output));
            for &p in &plugin_nodes {
                self.edges.insert((p, folder_output));
            }
            for &c in &child_lasts {
                self.edges.insert((c, folder_output));
            }
            for &out in &outs {
                self.producer.insert(out, folder_output);
            }
            self.register_midi_track_ports(&t, folder_input, folder_output);

            // Cross-connectable edges within this folder's routing graph,
            // exactly as the legacy builder derived them.
            for conn in t.connectable_connections() {
                let ConnectableConnection { from, to, .. } = conn;
                let (Some(&source), Some(&target)) = (source_keys.get(&from), target_keys.get(&to))
                else {
                    continue;
                };
                if source != target {
                    self.edges.insert((source, target));
                }
            }

            (folder_input, folder_output)
        } else {
            let mut task_outs = outs.clone();
            if let Some(out) = metronome_out {
                task_outs.push(out);
            }
            let task = self.push_node(Op::Task {
                task: ProcessTask::Track(track.clone()),
                ins: ins.clone(),
                outs: task_outs,
            });
            if let Some(pred) = predecessor {
                self.edges.insert((pred, task));
            }
            self.register_task_ports(task, &ins, true);
            for &out in &outs {
                self.producer.insert(out, task);
            }
            if let Some(out) = metronome_out {
                self.producer.insert(out, task);
            }
            self.register_midi_track_ports(&t, task, task);
            // Inline plugins are processed inside the track task body.
            for idx in 0..t.clap_plugins.len() {
                self.register_plugin_midi_ports(&t, PluginKind::Clap, idx, task);
            }
            for idx in 0..t.vst3_plugins.len() {
                self.register_plugin_midi_ports(&t, PluginKind::Vst3, idx, task);
            }
            #[cfg(all(unix, not(target_os = "macos")))]
            for idx in 0..t.lv2_plugins.len() {
                self.register_plugin_midi_ports(&t, PluginKind::Lv2, idx, task);
            }
            (task, task)
        }
    }

    fn push_plugin(
        &mut self,
        track: &TrackHandle,
        t: &TrackData,
        kind: PluginKind,
        index: usize,
        folder_input: NodeId,
    ) -> NodeId {
        let (input_ports, output_ports): (Vec<Arc<AudioIO>>, Vec<Arc<AudioIO>>) = match kind {
            PluginKind::Clap => {
                let proc = t.clap_plugins[index].processor.clone();
                (proc.audio_inputs().to_vec(), proc.audio_outputs().to_vec())
            }
            PluginKind::Vst3 => {
                let proc = t.vst3_plugins[index].processor.clone();
                (proc.audio_inputs().to_vec(), proc.audio_outputs().to_vec())
            }
            #[cfg(all(unix, not(target_os = "macos")))]
            PluginKind::Lv2 => {
                let proc = t.lv2_plugins[index].processor.clone();
                (proc.audio_inputs().to_vec(), proc.audio_outputs().to_vec())
            }
        };
        for p in &input_ports {
            self.consumer_ports.push(p.clone());
        }
        let pins: Vec<BufferId> = input_ports.iter().map(|p| self.buffer_for(p)).collect();
        let pouts: Vec<BufferId> = output_ports.iter().map(|p| self.buffer_for(p)).collect();
        let node = self.push_node(Op::Task {
            task: ProcessTask::Plugin {
                track: track.clone(),
                kind,
                index,
            },
            ins: pins.clone(),
            outs: pouts.clone(),
        });
        self.edges.insert((folder_input, node));
        self.register_task_ports(node, &pins, false);
        for &out in &pouts {
            self.producer.insert(out, node);
        }
        self.register_plugin_midi_ports(t, kind, index, node);
        node
    }

    /// Record which task reads (and optionally writes in place) each port.
    fn register_task_ports(&mut self, node: NodeId, ins: &[BufferId], in_place: bool) {
        for &b in ins {
            self.port_readers.entry(b).or_default().push(node);
            if in_place {
                self.port_inplace_writers.entry(b).or_default().push(node);
                self.producer.insert(b, node);
            }
        }
    }

    /// Create the `Sum`/`Zero` nodes for every consumer port, wire the edges,
    /// topologically sort, and freeze into a `RenderPlan`.
    fn finish(mut self) -> RenderPlan {
        for port in self.consumer_ports.clone() {
            let output = self.buffer_for(&port);
            let sources: Vec<BufferId> = {
                let conns = port.connections();
                conns.iter().map(|p| self.buffer_for(p)).collect()
            };
            let node = if sources.is_empty() {
                self.push_node(Op::Zero { output })
            } else {
                let node = self.push_node(Op::Sum {
                    inputs: sources.clone(),
                    output,
                });
                for src in sources {
                    match self.producer.get(&src) {
                        Some(&prod) => {
                            self.edges.insert((prod, node));
                        }
                        None => {
                            tracing::warn!(
                                "render plan: connection source for buffer {src} has no producer; \
                                 treating as silent"
                            );
                        }
                    }
                }
                node
            };
            // Every task reading this port runs after its Sum/Zero node.
            if let Some(readers) = self.port_readers.get(&output).cloned() {
                for reader in readers {
                    self.edges.insert((node, reader));
                }
            }
        }

        // MIDI edges: for every registered port, order each source's writer
        // task before the task that merges this port (Phase 3). Unregistered
        // sources (e.g. ports outside any track) are skipped — their writers
        // are serialized by the cycle boundary.
        for port in self.midi_ports.clone() {
            let key = Arc::as_ptr(&port) as usize;
            let Some(&reader) = self.midi_readers.get(&key) else {
                continue;
            };
            for source in port.sources() {
                let src_key = Arc::as_ptr(&source) as usize;
                let Some(&writer) = self.midi_writers.get(&src_key) else {
                    continue;
                };
                if writer != reader && self.edges.insert((writer, reader)) {
                    self.midi_edges.push((writer, reader));
                }
            }
        }

        let n = self.nodes.len();
        let (order, forced) = topo_sort(n, &self.edges);
        let mut remap = vec![0u32; n];
        for (new_idx, &old_idx) in order.iter().enumerate() {
            remap[old_idx as usize] = new_idx as NodeId;
        }

        let mut nodes = Vec::with_capacity(n);
        for &old_idx in &order {
            nodes.push(std::mem::replace(
                &mut self.nodes[old_idx as usize],
                Op::Zero { output: 0 },
            ));
        }

        let mut indegree = vec![0u32; n];
        let mut dependents: Vec<Vec<NodeId>> = vec![Vec::new(); n];
        for &(from, to) in &self.edges {
            let (from, to) = (remap[from as usize], remap[to as usize]);
            indegree[to as usize] += 1;
            dependents[from as usize].push(to);
        }
        let sources: Vec<NodeId> = (0..n as NodeId)
            .filter(|&i| indegree[i as usize] == 0)
            .collect();
        let forced: Vec<NodeId> = forced.iter().map(|&f| remap[f as usize]).collect();
        let midi_edges: Vec<(NodeId, NodeId)> = self
            .midi_edges
            .iter()
            .map(|&(from, to)| (remap[from as usize], remap[to as usize]))
            .collect();

        let plan = RenderPlan {
            buffer_size: self.buffer_size,
            buffers: self.buffers,
            nodes,
            indegree,
            dependents,
            sources,
            hw_in_map: self.hw_in_map,
            hw_out_map: self.hw_out_map,
            port_map: self.port_map,
            midi_edges,
            forced,
        };
        if let Err(e) = plan.verify() {
            tracing::error!("render plan invariant violation: {e}");
        }
        plan
    }
}

/// Kahn's algorithm. Returns the topological order of all nodes — nodes left
/// over after the algorithm (feedback loops) are appended at the end and also
/// returned separately as `forced`.
fn topo_sort(n: usize, edges: &HashSet<(NodeId, NodeId)>) -> (Vec<NodeId>, Vec<NodeId>) {
    let mut indegree = vec![0u32; n];
    let mut dependents: Vec<Vec<NodeId>> = vec![Vec::new(); n];
    for &(from, to) in edges {
        indegree[to as usize] += 1;
        dependents[from as usize].push(to);
    }
    let mut queue: VecDeque<NodeId> = (0..n as NodeId)
        .filter(|&i| indegree[i as usize] == 0)
        .collect();
    let mut order = Vec::with_capacity(n);
    while let Some(node) = queue.pop_front() {
        order.push(node);
        for &d in &dependents[node as usize] {
            indegree[d as usize] -= 1;
            if indegree[d as usize] == 0 {
                queue.push_back(d);
            }
        }
    }
    let placed: HashSet<NodeId> = order.iter().copied().collect();
    let forced: Vec<NodeId> = (0..n as NodeId).filter(|i| !placed.contains(i)).collect();
    order.extend(forced.iter().copied());
    (order, forced)
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::connectable::connect_audio;
    use crate::state::State;

    fn make_track(name: &str, ins: usize, outs: usize) -> TrackHandle {
        Arc::new(Track::new(name.to_string(), ins, outs, 0, 0, 64, 48_000.0))
    }

    fn state_with(tracks: Vec<TrackHandle>) -> StateSnapshot {
        let mut state = State::default();
        for t in tracks {
            state.tracks.insert(t.lock().name.clone(), t);
        }
        state.snapshot()
    }

    /// Connect `a`'s output `a_port` to `b`'s input `b_port`.
    fn connect(a: &TrackHandle, a_port: usize, b: &TrackHandle, b_port: usize) {
        let src = a.lock();
        let dst = b.lock();
        connect_audio(&*src, a_port, &*dst, b_port).expect("connect");
    }

    fn task_nodes(plan: &RenderPlan, name: &str) -> Vec<usize> {
        plan.nodes
            .iter()
            .enumerate()
            .filter_map(|(i, op)| match op {
                Op::Task { task, .. } => {
                    let track = match task {
                        ProcessTask::Track(t)
                        | ProcessTask::FolderInput(t)
                        | ProcessTask::FolderOutput(t) => t,
                        ProcessTask::Plugin { track, .. } => track,
                    };
                    if track.lock().name == name {
                        Some(i)
                    } else {
                        None
                    }
                }
                _ => None,
            })
            .collect()
    }

    fn task_node(plan: &RenderPlan, name: &str, want: fn(&ProcessTask) -> bool) -> usize {
        plan.nodes
            .iter()
            .enumerate()
            .find_map(|(i, op)| match op {
                Op::Task { task, .. } => {
                    let track = match task {
                        ProcessTask::Track(t)
                        | ProcessTask::FolderInput(t)
                        | ProcessTask::FolderOutput(t) => t,
                        ProcessTask::Plugin { track, .. } => track,
                    };
                    if track.lock().name == name && want(task) {
                        Some(i)
                    } else {
                        None
                    }
                }
                _ => None,
            })
            .expect("task node not found")
    }

    fn sum_nodes(plan: &RenderPlan) -> Vec<(usize, Vec<BufferId>, BufferId)> {
        plan.nodes
            .iter()
            .enumerate()
            .filter_map(|(i, op)| match op {
                Op::Sum { inputs, output } => Some((i, inputs.clone(), *output)),
                _ => None,
            })
            .collect()
    }

    fn zero_count(plan: &RenderPlan) -> usize {
        plan.nodes
            .iter()
            .filter(|op| matches!(op, Op::Zero { .. }))
            .count()
    }

    fn is_track(t: &ProcessTask) -> bool {
        matches!(t, ProcessTask::Track(_))
    }
    fn is_folder_input(t: &ProcessTask) -> bool {
        matches!(t, ProcessTask::FolderInput(_))
    }
    fn is_folder_output(t: &ProcessTask) -> bool {
        matches!(t, ProcessTask::FolderOutput(_))
    }

    #[test]
    fn producer_chain_orders_zero_track_sum_track() {
        let a = make_track("a", 1, 1);
        let b = make_track("b", 1, 1);
        connect(&a, 0, &b, 0);
        let plan = RenderPlan::compile(&state_with(vec![a, b]), &[], &[], 64);
        plan.verify().expect("invariants");

        let sums = sum_nodes(&plan);
        assert_eq!(sums.len(), 1, "one connected input -> one Sum");
        assert_eq!(sums[0].1.len(), 1);

        let task_a = task_node(&plan, "a", is_track);
        let task_b = task_node(&plan, "b", is_track);
        let sum = sums[0].0;
        assert_eq!(zero_count(&plan), 1, "a's unconnected input -> Zero");
        let zero = plan
            .nodes
            .iter()
            .position(|op| matches!(op, Op::Zero { .. }))
            .expect("zero node");

        assert!(zero < task_a, "Zero before the task that reads it");
        assert!(task_a < sum, "producer before the Sum of its consumer");
        assert!(sum < task_b, "Sum before the consuming track");
        assert_eq!(plan.sources, vec![zero as NodeId]);
        assert_eq!(plan.indegree[task_b], 1);
        assert!(plan.forced.is_empty());
    }

    #[test]
    fn two_sources_insert_sum_with_two_inputs() {
        let a = make_track("a", 0, 1);
        let b = make_track("b", 0, 1);
        let c = make_track("c", 1, 1);
        connect(&a, 0, &c, 0);
        connect(&b, 0, &c, 0);
        let plan = RenderPlan::compile(&state_with(vec![a, b, c]), &[], &[], 64);
        plan.verify().expect("invariants");

        let sums = sum_nodes(&plan);
        assert_eq!(sums.len(), 1);
        assert_eq!(sums[0].1.len(), 2, "both sources summed");
        assert_eq!(plan.indegree[sums[0].0], 2);

        let task_a = task_node(&plan, "a", is_track);
        let task_b = task_node(&plan, "b", is_track);
        assert!(task_a < sums[0].0 && task_b < sums[0].0);
        // No Zero nodes: c's input is connected, a and b have no inputs.
        assert_eq!(zero_count(&plan), 0);
        assert_eq!(plan.sources.len(), 2, "two root tracks are sources");
    }

    #[test]
    fn metronome_source_is_produced_by_track_task() {
        let metronome = make_track("metronome", 0, 1);
        let source = {
            let mut track = metronome.lock();
            let (source, changed) = track.ensure_metronome_source(64);
            assert!(changed);
            source.expect("metronome source")
        };
        let plan = RenderPlan::compile(&state_with(vec![metronome]), &[], &[], 64);
        plan.verify().expect("invariants");

        let source_key = Arc::as_ptr(&source) as usize;
        let source_buffer = *plan.port_map.get(&source_key).expect("source buffer");
        let task = task_node(&plan, "metronome", is_track);

        match &plan.nodes[task] {
            Op::Task { outs, .. } => assert!(outs.contains(&source_buffer)),
            _ => unreachable!(),
        }
    }

    #[test]
    fn folder_track_emits_input_child_output_chain() {
        let folder = make_track("folder", 1, 1);
        let child = make_track("child", 1, 1);
        folder.lock().is_folder = true;
        child.lock().parent_track = Some("folder".to_string());
        folder.lock().child_tracks.push(child.clone());
        let plan = RenderPlan::compile(&state_with(vec![folder, child]), &[], &[], 64);
        plan.verify().expect("invariants");

        let fi = task_node(&plan, "folder", is_folder_input);
        let fo = task_node(&plan, "folder", is_folder_output);
        let child_task = task_node(&plan, "child", is_track);
        assert!(fi < child_task, "folder input before child");
        assert!(child_task < fo, "child before folder output");
        assert!(plan.dependents[fi].contains(&(child_task as NodeId)));
        assert!(plan.dependents[child_task].contains(&(fo as NodeId)));
        // Only the folder shows up at the top level; the child is not a root.
        assert_eq!(task_nodes(&plan, "child").len(), 1);
    }

    #[test]
    fn midi_only_connection_inserts_ordering_edge() {
        // Two tracks with no audio at all, linked only by a MIDI connection.
        let a = Arc::new(Track::new("a".to_string(), 0, 0, 0, 1, 64, 48_000.0));
        let b = Arc::new(Track::new("b".to_string(), 0, 0, 1, 0, 64, 48_000.0));
        let a_out = a.lock().midi.outs[0].clone();
        let b_in = b.lock().midi.ins[0].clone();
        crate::midi::io::MIDIIO::connect(&a_out, &b_in);

        let plan = RenderPlan::compile(&state_with(vec![a, b]), &[], &[], 64);
        plan.verify().expect("invariants");

        let task_a = task_node(&plan, "a", is_track);
        let task_b = task_node(&plan, "b", is_track);
        assert_eq!(plan.midi_edges, vec![(task_a as NodeId, task_b as NodeId)]);
        assert!(task_a < task_b, "producer task ordered before consumer");
        assert!(plan.dependents[task_a].contains(&(task_b as NodeId)));
        assert!(plan.forced.is_empty());
    }

    #[test]
    fn feedback_cycle_is_broken_and_marked_forced() {
        let a = make_track("a", 1, 1);
        let b = make_track("b", 1, 1);
        connect(&a, 0, &b, 0);
        connect(&b, 0, &a, 0);
        let plan = RenderPlan::compile(&state_with(vec![a, b]), &[], &[], 64);

        // Two tasks + two Sums, all in the cycle: nothing is a source.
        assert_eq!(plan.nodes.len(), 4);
        assert!(plan.sources.is_empty());
        assert_eq!(plan.forced.len(), 4, "whole cycle marked forced");
        // verify() tolerates forced nodes (edges among them may point any way).
        plan.verify().expect("invariants tolerate forced cycle");
    }

    #[test]
    fn hw_bridges_become_source_and_sink_nodes() {
        let t = make_track("t", 1, 1);
        let hw_in = Arc::new(AudioIO::new(64));
        let hw_out = Arc::new(AudioIO::new(64));
        // Route: hw_in -> track input, track output -> hw_out.
        {
            let track = t.lock();
            AudioIO::connect(&hw_in, &track.audio.ins[0]);
            AudioIO::connect(&track.audio.outs[0], &hw_out);
        }
        let plan = RenderPlan::compile(
            &state_with(vec![t]),
            std::slice::from_ref(&hw_in),
            std::slice::from_ref(&hw_out),
            64,
        );
        plan.verify().expect("invariants");

        let hw_node = plan
            .nodes
            .iter()
            .position(|op| matches!(op, Op::HwInput { .. }))
            .expect("HwInput node");
        assert_eq!(plan.hw_in_map.len(), 1);
        assert_eq!(plan.hw_out_map.len(), 1);
        let (chan, buf) = plan.hw_in_map[0];
        assert_eq!(chan, 0);
        match &plan.nodes[hw_node] {
            Op::HwInput { output, .. } => assert_eq!(*output, buf),
            _ => unreachable!(),
        }
        // hw_in is a true source feeding the track input's Sum.
        assert!(plan.sources.contains(&(hw_node as NodeId)));
        let sums = sum_nodes(&plan);
        assert_eq!(sums.len(), 2, "track input sum + hw_out bridge sum");
        // hw_out bridge output buffer is mapped for draining.
        let (out_buf, out_chan) = plan.hw_out_map[0];
        assert_eq!(out_chan, 0);
        assert!(sums.iter().any(|(_, _, output)| *output == out_buf));
    }

    /// Build a plan by hand for `verify` negative tests.
    fn hand_plan(
        buffers: usize,
        nodes: Vec<Op>,
        indegree: Vec<u32>,
        dependents: Vec<Vec<NodeId>>,
        sources: Vec<NodeId>,
    ) -> RenderPlan {
        RenderPlan {
            buffer_size: 64,
            buffers: (0..buffers)
                .map(|_| UnsafeCell::new(vec![0.0; 64]))
                .collect(),
            nodes,
            indegree,
            dependents,
            sources,
            hw_in_map: vec![],
            hw_out_map: vec![],
            port_map: HashMap::new(),
            midi_edges: vec![],
            forced: vec![],
        }
    }

    #[test]
    fn verify_rejects_backward_edge() {
        let plan = hand_plan(
            2,
            vec![
                Op::Sum {
                    inputs: vec![1],
                    output: 0,
                },
                Op::HwInput {
                    channel: 0,
                    output: 1,
                },
            ],
            vec![1, 0],
            vec![vec![], vec![0]],
            vec![1],
        );
        // Node 1 (HwInput) sits after node 0 (Sum) but feeds it: fine topo-wise
        // (1 -> 0 is backward!) — this must be rejected.
        assert!(plan.verify().is_err());
    }

    #[test]
    fn verify_rejects_racing_writers() {
        // Two Sum nodes write the same buffer with no path between them.
        let plan = hand_plan(
            3,
            vec![
                Op::HwInput {
                    channel: 0,
                    output: 1,
                },
                Op::HwInput {
                    channel: 1,
                    output: 2,
                },
                Op::Sum {
                    inputs: vec![1],
                    output: 0,
                },
                Op::Sum {
                    inputs: vec![2],
                    output: 0,
                },
            ],
            vec![2, 0, 0, 0],
            vec![vec![], vec![2], vec![], vec![]],
            vec![0, 1],
        );
        let err = plan.verify().expect_err("racing writers must fail");
        assert!(err.contains("unordered nodes"));
    }

    #[test]
    fn buffers_are_sized_and_silent() {
        let t = make_track("t", 2, 1);
        let plan = RenderPlan::compile(&state_with(vec![t]), &[], &[], 256);
        assert_eq!(plan.buffer_size, 256);
        // 2 ins + 1 out = 3 port buffers.
        assert_eq!(plan.buffer_count(), 3);
        for i in 0..plan.buffer_count() as BufferId {
            // Safety: test thread, no node is executing.
            let buf = unsafe { plan.buffer(i) };
            assert_eq!(buf.len(), 256);
            assert!(buf.iter().all(|&s| s == 0.0));
        }
        // Two unconnected inputs -> two Zero nodes.
        assert_eq!(zero_count(&plan), 2);
        assert_eq!(plan.port_map.len(), 3);
    }
}