manifold-rust 0.9.1

Pure Rust port of the Manifold 3D geometry library
Documentation
// par.rs — determinism-preserving parallel execution helpers
//
// Mirrors the C++ `autoPolicy` pattern (parallel.h): each site opts into
// parallelism above a size threshold, staying sequential for small inputs.
// Unlike upstream MANIFOLD_PAR (which allows nondeterministic vertex order in
// some phases), only sites whose output is provably identical to the
// sequential build are parallelized — per-index maps with indexed writes, and
// collect-then-sort pipelines whose final sort is a total order. This keeps
// the `parallel` feature bit-exact with the sequential reference.

/// Map `f` over `0..n`, in parallel when the `parallel` feature is enabled and
/// `n >= threshold`. Results are returned in index order either way.
#[cfg(feature = "parallel")]
pub fn maybe_par_map<T, F>(n: usize, threshold: usize, f: F) -> Vec<T>
where
    T: Send,
    F: Fn(usize) -> T + Sync + Send,
{
    use rayon::prelude::*;
    if n >= threshold {
        (0..n).into_par_iter().map(f).collect()
    } else {
        (0..n).map(f).collect()
    }
}

/// Sequential fallback: identical output to the parallel version.
#[cfg(not(feature = "parallel"))]
pub fn maybe_par_map<T, F>(n: usize, _threshold: usize, f: F) -> Vec<T>
where
    F: Fn(usize) -> T,
{
    (0..n).map(f).collect()
}