//! Ray casting against manifold solids.
//!
//! Cast rays against a [`Manifold`](crate::Manifold) to find intersection
//! points, surface normals, and face IDs.
/// Result of a single ray-manifold intersection.
///
/// See the [upstream ray casting docs](https://elalish.github.io/manifold/docs/html/structmanifold_1_1_ray_hit.html)
/// for details on the fields.