extern crate mancala;
use mancala::game::Position;
fn main() {
for stones in 1..100 {
let mut position = Position::from([stones; 2]);
let mut round = 0;
while !position.finished() {
position = position.play(0).unwrap();
round += 1;
}
println!(
"stones {}, round {}, score {}",
stones,
round,
position.score().unwrap()
);
}
}