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ServerMessage

Enum ServerMessage 

Source
pub enum ServerMessage {
Show 17 variants AuthResult { success: bool, player_id: Option<String>, reconnected: Option<bool>, error: Option<String>, }, RoomList { rooms: Vec<RoomInfo>, }, PlayerList { players: Vec<PlayerInfo>, }, RoomCreated { room_id: String, room_name: String, room: RoomInfo, resume_token: Option<String>, }, RoomResumed { room: RoomInfo, }, PlayerJoined { room_id: String, username: String, }, PlayerLeft { room_id: String, username: String, }, PlayerConnected { username: String, }, PlayerDisconnected { username: String, }, ReadyStateChanged { username: String, ready: bool, }, RoomUpdate { room: RoomInfo, }, GameStarted { room_id: String, game_id: String, player_order: Vec<String>, player_decks: Vec<PlayerDeckInfo>, starting_life: i32, }, StateUpdate { from_player: String, state: Value, }, TurnChanged { from_player: String, new_active_player: String, turn_number: u32, }, GameAborted { room_id: String, }, Error { code: String, message: String, }, ServerShuttingDown { reconnect_in_s: u32, },
}

Variants§

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AuthResult

Fields

§success: bool
§player_id: Option<String>
§reconnected: Option<bool>
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RoomList

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§rooms: Vec<RoomInfo>
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PlayerList

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§players: Vec<PlayerInfo>
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RoomCreated

Fields

§room_id: String
§room_name: String
§resume_token: Option<String>
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RoomResumed

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PlayerJoined

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§room_id: String
§username: String
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PlayerLeft

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§room_id: String
§username: String
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PlayerConnected

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§username: String
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PlayerDisconnected

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§username: String
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ReadyStateChanged

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§username: String
§ready: bool
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RoomUpdate

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GameStarted

Fields

§room_id: String
§game_id: String
§player_order: Vec<String>
§player_decks: Vec<PlayerDeckInfo>
§starting_life: i32
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StateUpdate

Fields

§from_player: String
§state: Value
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TurnChanged

Fields

§from_player: String
§new_active_player: String
§turn_number: u32
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GameAborted

Fields

§room_id: String
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Error

Fields

§code: String
§message: String
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ServerShuttingDown

Fields

§reconnect_in_s: u32

Trait Implementations§

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impl Clone for ServerMessage

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fn clone(&self) -> ServerMessage

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ServerMessage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ServerMessage

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for ServerMessage

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.