use crate::card::Card;
use crate::game::GameState;
use crate::ids::CardId;
use crate::parsing::compare::compare_expr;
use super::replacement_effect::ReplacementEffect;
use super::replacement_handler::ReplacementEvent;
use super::replacement_handler::{execute_replace_with_numeric_update, resolve_replace_value};
use super::replacement_result::ReplacementResult;
use super::replacement_type::ReplacementType;
use crate::card_trait_base::CardTrait;
pub fn can_replace(
effect: &ReplacementEffect,
event: &ReplacementEvent,
game: &GameState,
source_card: &Card,
) -> bool {
if effect.event != ReplacementType::DamageDone {
return false;
}
let (damage_source, target_player, target_card, amount, is_combat) = match event {
ReplacementEvent::DamageToCard {
target,
amount,
source,
is_combat,
} => (*source, None, Some(*target), *amount, *is_combat),
ReplacementEvent::DamageToPlayer {
target,
amount,
source,
is_combat,
} => (*source, Some(*target), None, *amount, *is_combat),
_ => return false,
};
if amount <= 0 {
return false;
}
if let Some(valid_source) = effect.ir.valid_source_selector.as_ref() {
let Some(source_id) = damage_source else {
return false;
};
if !effect.matches_compiled_valid_card(valid_source, game.card(source_id), source_card) {
return false;
}
}
if let Some(valid_target) = effect.ir.valid_target_selector.as_ref() {
let target_matches = if let Some(target) = target_player {
crate::card::valid_filter::matches_valid(
&valid_target.as_raw(),
None,
Some(target),
source_card,
source_card.controller,
)
} else if let Some(target) = target_card {
effect.matches_compiled_valid_card(valid_target, game.card(target), source_card)
} else {
false
};
if !target_matches {
return false;
}
}
if let Some(wants_max_speed) = effect.ir.max_speed {
if wants_max_speed != (game.player(source_card.controller).speed == 4) {
return false;
}
}
if let Some(wants_combat) = effect.ir.is_combat {
if wants_combat != is_combat {
return false;
}
}
if let Some(damage_amount) = effect.ir.damage_amount_text.as_deref() {
let threshold = damage_amount.get(2..).unwrap_or("");
let rhs = resolve_replace_value(threshold, game, source_card.id, event)
.or_else(|| threshold.parse::<i32>().ok())
.unwrap_or(0);
let cmp = format!("{}{}", damage_amount.get(..2).unwrap_or("GE"), rhs);
if !compare_expr(amount, &cmp) {
return false;
}
}
true
}
pub fn execute(
effect: &ReplacementEffect,
event: &mut ReplacementEvent,
game: &GameState,
source_card_id: CardId,
) -> ReplacementResult {
match event {
ReplacementEvent::DamageToCard { .. } | ReplacementEvent::DamageToPlayer { .. } => {}
_ => return ReplacementResult::NotReplaced,
}
if effect.prevents() {
match event {
ReplacementEvent::DamageToCard { amount, .. } => *amount = 0,
ReplacementEvent::DamageToPlayer { amount, .. } => *amount = 0,
_ => {}
}
return ReplacementResult::Prevented;
}
if let Some(replace) = effect.replace_with() {
match replace {
"DmgTwice" | "DoubleDamage" => {
match event {
ReplacementEvent::DamageToCard { amount, .. } => *amount *= 2,
ReplacementEvent::DamageToPlayer { amount, .. } => *amount *= 2,
_ => {}
}
return ReplacementResult::Updated;
}
"DmgHalf" | "HalfDamage" => {
match event {
ReplacementEvent::DamageToCard { amount, .. } => *amount = (*amount + 1) / 2,
ReplacementEvent::DamageToPlayer { amount, .. } => *amount = (*amount + 1) / 2,
_ => {}
}
return ReplacementResult::Updated;
}
"DmgPlus1" => {
match event {
ReplacementEvent::DamageToCard { amount, .. } => *amount += 1,
ReplacementEvent::DamageToPlayer { amount, .. } => *amount += 1,
_ => {}
}
return ReplacementResult::Updated;
}
"DmgPlus2" => {
match event {
ReplacementEvent::DamageToCard { amount, .. } => *amount += 2,
ReplacementEvent::DamageToPlayer { amount, .. } => *amount += 2,
_ => {}
}
return ReplacementResult::Updated;
}
_ => {}
}
}
if let Some(result) =
execute_replace_with_numeric_update(effect, event, game, source_card_id, "DamageAmount")
{
return result;
}
ReplacementResult::Replaced
}