use crate::card::Card;
use crate::game::GameState;
use crate::ids::CardId;
use super::replacement_effect::ReplacementEffect;
use super::replacement_handler::ReplacementEvent;
use super::replacement_result::ReplacementResult;
use super::replacement_type::ReplacementType;
use crate::card_trait_base::CardTrait;
pub fn can_replace(
effect: &ReplacementEffect,
event: &ReplacementEvent,
_game: &GameState,
source_card: &Card,
) -> bool {
if effect.event != ReplacementType::BeginTurn {
return false;
}
let player = match event {
ReplacementEvent::BeginTurn { player } => *player,
_ => return false,
};
if let Some(valid) = effect.ir.valid_player_selector.as_ref() {
if !effect.matches_compiled_valid_player(valid, player, source_card) {
return false;
}
}
true
}
pub fn execute(
effect: &ReplacementEffect,
_event: &mut ReplacementEvent,
_game: &GameState,
_source_card_id: CardId,
) -> ReplacementResult {
if effect.prevents() || effect.has_skip() {
return ReplacementResult::Skipped;
}
ReplacementResult::Replaced
}