use crate::game_log_entry_type::GameLogEntryType;
/// Immutable game log entry.
/// Mirrors Java `GameLogEntry`.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct GameLogEntry {
pub entry_type: GameLogEntryType,
pub indent: usize,
pub message: String,
}
impl GameLogEntry {
pub fn new(entry_type: GameLogEntryType, indent: usize, message: impl Into<String>) -> Self {
Self {
entry_type,
indent,
message: message.into(),
}
}
}