use super::DefenderId;
use crate::ids::CardId;
#[derive(Debug, Clone)]
pub struct CombatLki {
pub is_attacker: bool,
pub defender: Option<DefenderId>,
pub blocked_attackers: Vec<CardId>,
}
impl CombatLki {
pub fn get_first_defender(&self) -> Option<DefenderId> {
self.defender
}
}