use super::{resolve_defined_players, resolve_numeric_svar, EffectContext};
use crate::ability::ability_ir::EffectIr;
use crate::event::RunParams;
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
#[manabrew_engine_macros::spell_effect(LifeSetEffect)]
fn resolve(ctx: &mut EffectContext, sa: &crate::spellability::SpellAbility) {
let controller = sa.activating_player;
let amount = resolve_life_set_amount(ctx, sa);
let defined = sa.defined().unwrap_or("You");
let targets = resolve_defined_players(defined, controller, ctx.game);
for target in targets {
if !ctx.game.player(target).is_alive() {
continue;
}
let diff = ctx.game.player_set_life(target, amount);
if diff > 0 {
ctx.trigger_handler.run_trigger(
TriggerType::LifeGained,
RunParams {
player: Some(target),
life_amount: Some(diff),
first_time: Some(ctx.game.player(target).life_gained_this_turn == diff),
source_card: sa.source,
source_sa: Some(sa.clone()),
..Default::default()
},
false,
);
} else if diff < 0 {
ctx.trigger_handler.run_trigger(
TriggerType::LifeLost,
RunParams {
player: Some(target),
life_amount: Some(diff.abs()),
first_time: Some(ctx.game.player(target).life_lost_this_turn == diff.abs()),
source_card: sa.source,
source_sa: Some(sa.clone()),
..Default::default()
},
false,
);
}
}
}
fn resolve_life_set_amount(ctx: &EffectContext, sa: &SpellAbility) -> i32 {
if let Some(EffectIr::LifeSet(ir)) = &sa.ir.effect {
if let Some(amount) = &ir.amount {
let resolved = amount.resolve_for_spell_ability(ctx.game, sa, 0);
#[cfg(debug_assertions)]
debug_assert_eq!(
resolved,
resolve_numeric_svar(ctx.game, sa, crate::parsing::keys::LIFE_AMOUNT, 0),
"compiled SetLife amount diverged from string params"
);
return resolved;
}
}
resolve_numeric_svar(ctx.game, sa, crate::parsing::keys::LIFE_AMOUNT, 0)
}
#[cfg(test)]
mod tests {
use crate::ability::spell_ability_effect::SpellAbilityEffect;
use std::collections::HashMap;
use crate::ability::effects::EffectContext;
use crate::agent::PassAgent;
use crate::game::GameState;
use crate::ids::PlayerId;
use crate::mana::ManaPool;
use crate::spellability::SpellAbility;
use crate::trigger::handler::TriggerHandler;
#[test]
fn life_set_reduces_life() {
let mut game = GameState::new(&["Alice", "Bob"], 20);
let p0 = PlayerId(0);
let sa = SpellAbility::new_simple(None, p0, "SP$ LifeSet | Defined$ You | LifeAmount$ 10");
let mut th = TriggerHandler::new();
let mut agents: Vec<Box<dyn crate::agent::PlayerAgent>> =
vec![Box::new(PassAgent), Box::new(PassAgent)];
let mut mp = vec![ManaPool::default(), ManaPool::default()];
let templates = HashMap::new();
let templates_variants = HashMap::new();
let token_fallback = HashMap::new();
let edition_dates: HashMap<String, String> = HashMap::new();
let mut rng_adapter = crate::game_rng::ThreadRngAdapter;
let mut ctx = EffectContext {
game: &mut game,
combat: None,
agents: &mut agents,
trigger_handler: &mut th,
token_templates: &templates,
token_art_variants: &templates_variants,
token_fallback: &token_fallback,
edition_dates: &edition_dates,
mana_pools: &mut mp,
parent_target_card: None,
rng: &mut rng_adapter,
};
super::LifeSetEffect::resolve(&mut ctx, &sa);
assert_eq!(ctx.game.player(p0).life, 10);
assert_eq!(ctx.game.player(p0).life_lost_this_turn, 10);
}
#[test]
fn life_set_increases_life() {
let mut game = GameState::new(&["Alice", "Bob"], 5);
let p0 = PlayerId(0);
let sa = SpellAbility::new_simple(None, p0, "SP$ LifeSet | Defined$ You | LifeAmount$ 20");
let mut th = TriggerHandler::new();
let mut agents: Vec<Box<dyn crate::agent::PlayerAgent>> =
vec![Box::new(PassAgent), Box::new(PassAgent)];
let mut mp = vec![ManaPool::default(), ManaPool::default()];
let templates = HashMap::new();
let templates_variants = HashMap::new();
let token_fallback = HashMap::new();
let edition_dates: HashMap<String, String> = HashMap::new();
let mut rng_adapter = crate::game_rng::ThreadRngAdapter;
let mut ctx = EffectContext {
game: &mut game,
combat: None,
agents: &mut agents,
trigger_handler: &mut th,
token_templates: &templates,
token_art_variants: &templates_variants,
token_fallback: &token_fallback,
edition_dates: &edition_dates,
mana_pools: &mut mp,
parent_target_card: None,
rng: &mut rng_adapter,
};
super::LifeSetEffect::resolve(&mut ctx, &sa);
assert_eq!(ctx.game.player(p0).life, 20);
assert_eq!(ctx.game.player(p0).life_gained_this_turn, 15);
}
}