pub enum ServerMessage {
Show 17 variants
AuthResult {
success: bool,
player_id: Option<String>,
reconnected: Option<bool>,
error: Option<String>,
},
RoomList {
rooms: Vec<RoomInfo>,
},
PlayerList {
players: Vec<PlayerInfo>,
},
RoomCreated {
room_id: String,
room_name: String,
room: RoomInfo,
resume_token: Option<String>,
},
RoomResumed {
room: RoomInfo,
},
PlayerJoined {
room_id: String,
username: String,
},
PlayerLeft {
room_id: String,
username: String,
},
PlayerConnected {
username: String,
},
PlayerDisconnected {
username: String,
},
ReadyStateChanged {
username: String,
ready: bool,
},
RoomUpdate {
room: RoomInfo,
},
GameStarted {
room_id: String,
game_id: String,
player_order: Vec<String>,
player_decks: Vec<PlayerDeckInfo>,
starting_life: i32,
},
StateUpdate {
from_player: String,
state: Value,
},
TurnChanged {
from_player: String,
new_active_player: String,
turn_number: u32,
},
GameAborted {
room_id: String,
},
Error {
code: String,
message: String,
},
ServerShuttingDown {
reconnect_in_s: u32,
},
}Variants§
AuthResult
RoomList
PlayerList
Fields
§
players: Vec<PlayerInfo>RoomCreated
RoomResumed
PlayerJoined
PlayerLeft
PlayerConnected
PlayerDisconnected
ReadyStateChanged
RoomUpdate
GameStarted
Fields
§
player_decks: Vec<PlayerDeckInfo>StateUpdate
TurnChanged
GameAborted
Error
ServerShuttingDown
Trait Implementations§
Source§impl Clone for ServerMessage
impl Clone for ServerMessage
Source§fn clone(&self) -> ServerMessage
fn clone(&self) -> ServerMessage
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ServerMessage
impl Debug for ServerMessage
Source§impl<'de> Deserialize<'de> for ServerMessage
impl<'de> Deserialize<'de> for ServerMessage
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<ServerMessage, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<ServerMessage, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for ServerMessage
impl Serialize for ServerMessage
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl Freeze for ServerMessage
impl RefUnwindSafe for ServerMessage
impl Send for ServerMessage
impl Sync for ServerMessage
impl Unpin for ServerMessage
impl UnsafeUnpin for ServerMessage
impl UnwindSafe for ServerMessage
Blanket Implementations§
Source§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
Source§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<F, W, T, D> Deserialize<With<T, W>, D> for F
impl<F, W, T, D> Deserialize<With<T, W>, D> for F
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
Source§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Gets the layout of the type.