#pragma once
#include <memory>
#include <optional>
#include <vector>
#include <maliput/api/objects/road_object.h>
#include <maliput/api/objects/road_object_book.h>
#include <maliput/math/bounding_box.h>
#include <maliput/math/vector.h>
#include <rust/cxx.h>
#include "maliput-sys/src/api/rules/mod.rs.h"
namespace maliput {
namespace api {
namespace objects {
struct ConstRoadObjectPtr;
struct ConstOutlinePtr;
struct OutlineCornerData;
struct StringPair;
std::unique_ptr<std::vector<ConstRoadObjectPtr>> RoadObjectBook_RoadObjects(const RoadObjectBook& book);
const RoadObject* RoadObjectBook_GetRoadObject(const RoadObjectBook& book, const rust::String& id);
std::unique_ptr<std::vector<ConstRoadObjectPtr>> RoadObjectBook_FindByType(const RoadObjectBook& book, RoadObjectType obj_type);
std::unique_ptr<std::vector<ConstRoadObjectPtr>> RoadObjectBook_FindByLane(const RoadObjectBook& book, const rust::String& lane_id);
std::unique_ptr<std::vector<ConstRoadObjectPtr>> RoadObjectBook_FindInRadius(const RoadObjectBook& book, rust::f64 x, rust::f64 y, rust::f64 z, rust::f64 radius);
rust::String RoadObject_id(const RoadObject& obj);
std::unique_ptr<maliput::api::rules::StringWrapper> RoadObject_name(const RoadObject& obj);
RoadObjectType RoadObject_object_type(const RoadObject& obj);
std::unique_ptr<maliput::api::rules::StringWrapper> RoadObject_subtype(const RoadObject& obj);
std::unique_ptr<maliput::api::InertialPosition> RoadObject_position_inertial(const RoadObject& obj);
bool RoadObject_position_has_lane_position(const RoadObject& obj);
rust::String RoadObject_position_lane_id(const RoadObject& obj);
rust::f64 RoadObject_position_lane_s(const RoadObject& obj);
rust::f64 RoadObject_position_lane_r(const RoadObject& obj);
rust::f64 RoadObject_position_lane_h(const RoadObject& obj);
std::unique_ptr<maliput::api::Rotation> RoadObject_orientation(const RoadObject& obj);
std::unique_ptr<maliput::math::BoundingBox> RoadObject_bounding_box(const RoadObject& obj);
rust::Vec<rust::String> RoadObject_related_lanes(const RoadObject& obj);
std::unique_ptr<std::vector<ConstOutlinePtr>> RoadObject_outlines(const RoadObject& obj);
rust::Vec<StringPair> RoadObject_properties(const RoadObject& obj);
rust::String Outline_id(const Outline& outline);
bool Outline_is_closed(const Outline& outline);
rust::i32 Outline_num_corners(const Outline& outline);
rust::Vec<OutlineCornerData> Outline_corners(const Outline& outline);
} } }