//! Rendering: the subpixel surface, charset codecs, and string encoders.
//!
//! Marks draw on a [`Surface`] in subpixel coordinates (raster convention: origin
//! top-left, y grows downward); a [`Charset`] codec maps each cell's subpixel pattern
//! to one glyph; encoders turn the cell grid into a plain or ANSI string. Nothing in
//! this module touches a terminal, and nothing in it panics: drawing outside the
//! surface clips, non-finite coordinates draw nothing.
pub use Charset;
pub use ;
pub use Surface;
pub use ;