use crate::natural::InnerNatural::{Large, Small};
use crate::natural::{Natural, bit_to_limb_count_ceiling};
use crate::platform::Limb;
use alloc::vec::Vec;
use malachite_base::num::arithmetic::traits::ModPowerOf2Assign;
use malachite_base::num::basic::integers::PrimitiveInt;
use malachite_base::num::logic::traits::LowMask;
pub_crate_test! {limbs_low_mask(bits: u64) -> Vec<Limb> {
let len = bit_to_limb_count_ceiling(bits);
let remaining_bits = bits & Limb::WIDTH_MASK;
let mut xs = vec![Limb::MAX; len];
if remaining_bits != 0 {
xs.last_mut().unwrap().mod_power_of_2_assign(remaining_bits);
}
xs
}}
impl LowMask for Natural {
fn low_mask(bits: u64) -> Self {
if bits <= Limb::WIDTH {
Self(Small(Limb::low_mask(bits)))
} else {
Self(Large(limbs_low_mask(bits)))
}
}
}