use crate::natural::Natural;
use core::cmp::Ordering::*;
use malachite_base::num::conversion::traits::IntegerMantissaAndExponent;
use malachite_base::num::logic::traits::SignificantBits;
macro_rules! impl_float {
($t: ident) => {
impl PartialEq<$t> for Natural {
fn eq(&self, other: &$t) -> bool {
if !other.is_finite() {
false
} else if *other == 0.0 {
*self == 0u32
} else if *other < 1.0 || *self == 0u32 {
false
} else {
let (m, e) = other.integer_mantissa_and_exponent();
if let Ok(e) = u64::try_from(e) {
self.significant_bits() == m.significant_bits() + e
&& self.cmp_normalized(&Natural::from(m)) == Equal
} else {
false
}
}
}
}
impl PartialEq<Natural> for $t {
#[inline]
fn eq(&self, other: &Natural) -> bool {
other == self
}
}
};
}
apply_to_primitive_floats!(impl_float);