makeup 0.0.8

Stylish CLIs/TUIs for Rust!
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
use std::collections::{HashMap, HashSet};
use std::sync::Arc;
use std::time::Duration;

use async_recursion::async_recursion;
use derivative::Derivative;
use either::Either;
use eyre::Result;
use makeup_console::Keypress;
use taffy::prelude::*;
use tokio::sync::mpsc::error::TryRecvError;
use tokio::sync::mpsc::{UnboundedReceiver, UnboundedSender};
use tokio::sync::{Mutex, RwLock};
use tokio::time::Instant;

use crate::component::{
    DrawCommandBatch, Key, MakeupMessage, MessageSender, RenderContext, UpdateContext,
};
use crate::input::{InputFrame, TerminalInput};
use crate::post_office::PostOffice;
use crate::{
    Ansi, Component, Coordinates, Dimensions, DisplayEraseMode, DrawCommand, Input, Renderer,
};

#[derive(Debug, Clone)]
pub enum UiControlMessage {
    MoveFocus(Key),
    StopRendering,
}

#[derive(Debug)]
pub enum RenderState {
    Running,
    Stopped,
}

pub type RwLocked<T> = Arc<RwLock<T>>;

/// A makeup UI. Generally used with [`crate::render::TerminalRenderer`].
///
/// MUIs are supposed to be entirely async. Components are updated and rendered
/// async; any blocking component tasks are expected to be moved onto the async
/// runtime's executor pool via [`tokio::spawn`] or equivalent, and then send
/// messages back to the UI via the [`PostOffice`].
#[derive(Debug)]
pub struct MUI<
    'a,
    M: std::fmt::Debug + Send + Sync + Clone + 'static,
    I: Input + 'static = TerminalInput,
> {
    ui: Arc<Mutex<UI<'a, M>>>,
    renderer: RwLocked<Box<dyn Renderer>>,
    input_tx: UnboundedSender<InputFrame>,
    input_rx: Arc<Mutex<UnboundedReceiver<InputFrame>>>,
    input: I,
    done: Arc<Mutex<bool>>,
}

impl<'a, M: std::fmt::Debug + Send + Sync + Clone, I: Input + 'static> MUI<'a, M, I> {
    /// Create a new makeup UI with the given root component and renderer.
    pub fn new(
        root: &'a mut dyn Component<Message = M>,
        renderer: Box<dyn Renderer>,
        input: I,
    ) -> Result<Self> {
        let (input_tx, input_rx) = tokio::sync::mpsc::unbounded_channel();

        Ok(Self {
            ui: Arc::new(Mutex::new(UI::new(root, renderer.dimensions())?)),
            renderer: Arc::new(RwLock::new(renderer)),
            input_tx,
            input_rx: Arc::new(Mutex::new(input_rx)),
            input,
            done: Arc::new(Mutex::new(false)),
        })
    }

    /// Render this MUI in a loop, forever. This will:
    /// - Move the cursor to (0, 0)
    /// - Enter alternate screen mode
    /// - Clear the screen
    /// - Update components by applying any `Mailbox`es
    /// - Render the UI
    /// The MUI will attempt to render at 60fps, sleeping as needed to stay at
    /// the frame target.
    pub async fn render(&'a self, screen: bool) -> Result<RenderState> {
        {
            let done = self.done.lock().await;
            if *done {
                return Ok(RenderState::Stopped);
            }
        }
        if screen {
            // Enter alternate screen
            print!("\x1b[?1049h");
            // Clear screen
            print!("{}", Ansi::EraseInDisplay(DisplayEraseMode::All));
        }

        let mut last_frame_time = None;
        let mut last_fps: f64 = 0f64;
        let mut effective_fps: f64 = 0f64;
        let mut frame_counter = 0u128;
        let (cursor, dimensions) = {
            let renderer = self.renderer.read().await;

            (renderer.cursor(), renderer.dimensions())
        };

        // Input setup.
        // Don't want the clones escaping this scope.
        let done_for_input = self.done.clone();
        let input_handle = {
            let input = self.input.clone();
            let input_tx = self.input_tx.clone();
            tokio::spawn(async move {
                loop {
                    let frame = input.next_frame().await.unwrap();
                    let mut done = false;
                    if frame == InputFrame::End {
                        done = true;
                    }
                    if let Err(_e) = input_tx.send(frame) {
                        break;
                    }
                    if done {
                        break;
                    }
                    {
                        let done = done_for_input.lock().await;
                        if *done {
                            break;
                        }
                    }
                }
            })
        };

        'run_loop: loop {
            tokio::select! {
                update_res = self.update_loop() => {
                    if update_res.is_err() {
                        {
                            let mut done = self.done.lock().await;
                            *done = true;
                        }
                    }
                }
                render_res = self.render_loop(
                    &mut last_frame_time,
                    &mut frame_counter,
                    &mut last_fps,
                    &mut effective_fps,
                    &cursor,
                    &dimensions,
                ) => {
                    let currently_exiting = match render_res {
                        Ok(exiting) => exiting,
                        Err(_e) => true,
                    };
                    if currently_exiting {
                        {
                            let mut done = self.done.lock().await;
                            *done = true;
                        }
                    }
                }
            }

            let done = *self.done.lock().await;
            if done {
                // We have to render one last time to ensure that the cursor
                // ends up in the expected position.
                self.render_frame(&mut RenderContext {
                    last_frame_time,
                    frame_counter,
                    fps: last_fps,
                    effective_fps,
                    cursor,
                    dimensions,
                    // Default values, these are filled in by the inner render method.
                    focus: 0,
                })
                .await?;
                input_handle.abort();
                break 'run_loop;
            }
        }

        if screen {
            // Leave alternate screen
            print!("\x1b[?1049l");
        }

        self.flush_renderer().await?;
        Ok(RenderState::Stopped)
    }

    async fn update_loop(&'a self) -> Result<()> {
        let mut pending_input = vec![];
        let mut rx = self.input_rx.lock().await;

        loop {
            match rx.try_recv() {
                Ok(InputFrame::Frame(key)) => {
                    pending_input.push(key);
                }
                Ok(InputFrame::Empty) => {}
                Ok(InputFrame::End) => {
                    return Err(eyre::eyre!("input closed!"));
                }
                Err(TryRecvError::Disconnected) => {
                    eprintln!("error: Input disconnected!?");
                    return Err(eyre::eyre!("input disconnected!"));
                }
                Err(TryRecvError::Empty) => {
                    break;
                }
            }
        }

        self.update(&pending_input).await.expect("update failed!");

        Ok(())
    }

    async fn render_loop(
        &'a self,
        last_frame_time: &mut Option<Duration>,
        frame_counter: &mut u128,
        last_fps: &mut f64,
        effective_fps: &mut f64,
        cursor: &Coordinates,
        dimensions: &Dimensions,
    ) -> Result<bool> {
        let start = Instant::now();
        let fps_target = 60;
        let one_second_in_micros = Duration::from_secs(1).as_micros();
        let frame_target = Duration::from_micros((one_second_in_micros as u64) / fps_target);

        let mut render_context = RenderContext {
            last_frame_time: *last_frame_time,
            frame_counter: *frame_counter,
            fps: *last_fps,
            effective_fps: *effective_fps,
            cursor: *cursor,
            dimensions: *dimensions,
            // Default values, these are filled in by the inner render method.
            focus: 0,
        };

        let currently_exiting = match self.render_frame(&mut render_context).await {
            Ok(exiting) => exiting,
            Err(e) => {
                // TODO: Handle gracefully
                eprintln!("Error: {e}");
                return Err(e);
            }
        };

        self.flush_renderer().await?;

        *frame_counter += 1;

        let elapsed = start.elapsed();
        *last_frame_time = Some(elapsed);
        *effective_fps = (one_second_in_micros as f64) / (elapsed.as_micros() as f64);
        *last_fps = if *effective_fps as u64 > fps_target {
            fps_target as f64
        } else {
            *effective_fps
        };

        if let Some(duration) = frame_target.checked_sub(elapsed) {
            tokio::time::sleep(duration).await
        } else {
            // log::warn!("Frame took too long to render: {:?}", elapsed);
        }

        Ok(currently_exiting)
    }

    pub async fn update(&'a self, pending_input: &[Keypress]) -> Result<()> {
        let dimensions = { self.renderer.read().await.dimensions() };
        let mut ui = self.ui.lock().await;
        let exiting = ui.update(pending_input, dimensions).await?;
        if exiting {
            let mut done = self.done.lock().await;
            *done = true;
        }

        Ok(())
    }

    pub async fn render_once(&'a self) -> Result<RenderState> {
        let mut ctx = {
            let renderer = self.renderer.read().await;
            RenderContext {
                last_frame_time: None,
                frame_counter: 0,
                fps: 0f64,
                effective_fps: 0f64,
                cursor: renderer.cursor(),
                dimensions: renderer.dimensions(),
                focus: 0,
            }
        };

        self.render_frame(&mut ctx).await?;

        Ok(RenderState::Running)
    }

    /// Apply any pending `Mailbox`es and render the current frame. Makes no
    /// guarantees about hitting a framerate target, but instead renders as
    /// fast as possible.
    ///
    /// Returns whether or not the UI is currently stopping.
    async fn render_frame(&'a self, ctx: &mut RenderContext) -> Result<bool> {
        let mut ui = self.ui.lock().await;
        let commands = ui.render(ctx).await?;

        let mut renderer = self.renderer.write().await;
        renderer.render(&commands).await?;
        renderer.flush().await?;

        Ok(ui.exiting)
    }

    #[cfg(test)]
    pub async fn render_commands(
        &'a self,
        ctx: &mut RenderContext,
    ) -> Result<Vec<DrawCommandBatch>> {
        let mut ui = self.ui.lock().await;
        ui.render(ctx).await
    }

    async fn flush_renderer(&'a self) -> Result<()> {
        let mut renderer = self.renderer.write().await;
        renderer.flush().await?;

        Ok(())
    }

    /// Send a message to the given component.
    pub async fn send(&self, key: Key, message: M) {
        let ui = self.ui.lock().await;
        ui.send(key, message).await;
    }

    /// Send a makeup message to the given component.
    pub async fn send_makeup(&self, key: Key, message: MakeupMessage) {
        let ui = self.ui.lock().await;
        ui.send_makeup(key, message).await;
    }

    /// Send a message to the UI.
    pub async fn send_control(&self, message: UiControlMessage) {
        let ui = self.ui.lock().await;
        ui.send_control(message).await;
    }

    pub async fn move_cursor(&self, x: u64, y: u64) -> Result<()> {
        let mut renderer = self.renderer.write().await;
        renderer.move_cursor(x, y).await?;

        Ok(())
    }

    pub async fn read_at_cursor(&self, count: u64) -> Result<String> {
        let renderer = self.renderer.read().await;
        renderer.read_at_cursor(count).await
    }

    #[cfg(test)]
    pub(crate) fn renderer(&self) -> &RwLocked<Box<dyn Renderer>> {
        &self.renderer
    }

    #[cfg(test)]
    pub(crate) async fn focus(&self) -> Key {
        let ui = self.ui.lock().await;
        ui.focus()
    }
}

#[derive(Derivative)]
#[derivative(Debug)]
struct UI<'a, M: std::fmt::Debug + Send + Sync + Clone> {
    root: &'a mut dyn Component<Message = M>,
    post_office: RwLocked<PostOffice<M>>,
    focus: Key,
    exiting: bool,
    #[derivative(Debug = "ignore")]
    taffy: Taffy,
    #[derivative(Debug = "ignore")]
    taffy_lookup: HashMap<Key, Node>,
    _phantom: std::marker::PhantomData<&'a ()>,
}

impl<'a, M: std::fmt::Debug + Send + Sync + Clone + 'static> UI<'a, M> {
    /// Build a new `UI` from the given root component.
    pub(self) fn new(
        root: &'a mut dyn Component<Message = M>,
        // We pass renderer dimensions to allow the UI to build the taffy tree
        render_dimensions: Dimensions,
    ) -> Result<Self> {
        let focus_key = root.key();
        let mut taffy = Taffy::new();
        let mut taffy_lookup = HashMap::new();
        Self::build_component_tree(root, &mut taffy, &mut taffy_lookup, render_dimensions)?;
        Ok(Self {
            root,
            post_office: Arc::new(RwLock::new(PostOffice::new())),
            focus: focus_key,
            exiting: false,
            taffy,
            taffy_lookup,
            _phantom: std::marker::PhantomData,
        })
    }

    fn build_component_tree(
        root: &dyn Component<Message = M>,
        taffy: &mut Taffy,
        taffy_lookup: &mut HashMap<Key, Node>,
        render_dimensions: Dimensions,
    ) -> Result<()> {
        taffy_lookup.clear();
        taffy.clear();
        let (width, height) = if let Some((w, h)) = root.dimensions()? {
            (Dimension::Points(w as f32), Dimension::Points(h as f32))
        } else {
            (Dimension::Auto, Dimension::Auto)
        };

        let style = if let Some(style) = root.style() {
            style
        } else {
            Style::default()
        };

        let root_node = taffy.new_leaf(Style {
            size: Size {
                // TODO: Overflow???
                width,
                height,
            },
            ..style
        })?;
        taffy_lookup.insert(root.key(), root_node);

        if let Some(children) = root.children() {
            for child in children {
                Self::build_component_tree_recursive(
                    root_node,
                    child.as_ref(),
                    taffy,
                    taffy_lookup,
                )?;
            }
        }

        taffy.compute_layout(
            root_node,
            Size {
                width: AvailableSpace::Definite(render_dimensions.0 as f32),
                height: AvailableSpace::Definite(render_dimensions.1 as f32),
            },
        )?;

        Ok(())
    }

    fn build_component_tree_recursive(
        parent_node: Node,
        component: &dyn Component<Message = M>,
        taffy: &mut Taffy,
        taffy_lookup: &mut HashMap<Key, Node>,
    ) -> Result<()> {
        let (width, height) = if let Some((w, h)) = component.dimensions()? {
            (Dimension::Points(w as f32), Dimension::Points(h as f32))
        } else {
            (Dimension::Auto, Dimension::Auto)
        };
        let style = if let Some(style) = component.style() {
            style
        } else {
            Style::default()
        };
        let node = taffy.new_leaf(Style {
            size: Size {
                // TODO: Overflow???
                width,
                height,
            },
            ..style
        })?;
        taffy_lookup.insert(component.key(), node);
        taffy.add_child(parent_node, node)?;

        if let Some(children) = component.children() {
            for child in children {
                Self::build_component_tree_recursive(node, child.as_ref(), taffy, taffy_lookup)?;
            }
        }

        Ok(())
    }

    pub(self) async fn update(
        &mut self,
        pending_input: &[Keypress],
        render_dimensions: Dimensions,
    ) -> Result<bool> {
        let mut post_office = self.post_office.write().await;

        for message in post_office.ui_mailbox() {
            match message {
                UiControlMessage::MoveFocus(key) => {
                    self.focus = *key;
                }
                UiControlMessage::StopRendering => {
                    self.exiting = true;
                }
            }
        }
        post_office.clear_ui_mailbox();

        Self::mail_pending_input(pending_input, &mut post_office, self.focus);
        let taffy_lookup = &mut self.taffy_lookup;
        Self::update_recursive(
            taffy_lookup,
            render_dimensions,
            self.root,
            &mut post_office,
            self.focus,
            self.post_office.clone(),
        )
        .await?;

        Self::build_component_tree(
            self.root,
            &mut self.taffy,
            &mut self.taffy_lookup,
            render_dimensions,
        )?;
        self.taffy.compute_layout(
            *self
                .taffy_lookup
                .get(&self.root.key())
                .expect("root component not found in flex tree!?"),
            Size {
                width: AvailableSpace::Definite(render_dimensions.0 as f32),
                height: AvailableSpace::Definite(render_dimensions.1 as f32),
            },
        )?;

        Ok(self.exiting)
    }

    /// Render the entire UI.
    // TODO: Graceful error handling...
    // TODO: Figure out parallel rendering
    pub(self) async fn render(&mut self, ctx: &mut RenderContext) -> Result<Vec<DrawCommandBatch>> {
        ctx.focus = self.focus;
        let draw_commands =
            Self::render_recursive(&self.taffy_lookup, &self.taffy, self.root, ctx).await?;
        Ok(draw_commands)
    }

    #[async_recursion]
    async fn render_recursive(
        taffy_lookup: &HashMap<Key, Node>,
        taffy: &Taffy,
        component: &dyn Component<Message = M>,
        ctx: &RenderContext,
    ) -> Result<Vec<DrawCommandBatch>> {
        let mut draw_commands = vec![];

        let component_location =
            taffy
                .layout(*taffy_lookup.get(&component.key()).unwrap_or_else(|| {
                    panic!("component {} not found in lookup!?", component.key())
                }))?
                .location;

        draw_commands.push((
            component.key(),
            vec![DrawCommand::MoveCursorAbsolute {
                x: component_location.x as u64,
                y: component_location.y as u64,
            }],
        ));
        draw_commands.push(component.render(ctx).await?);

        if let Some(children) = component.children() {
            for child in children {
                let mut child_draw_commands =
                    Self::render_recursive(taffy_lookup, taffy, child.as_ref(), ctx).await?;
                let component_location = taffy
                    .layout(*taffy_lookup.get(&child.key()).unwrap_or_else(|| {
                        panic!("child component {} not found in lookup!?", child.key())
                    }))?
                    .location;
                draw_commands.push((
                    child.key(),
                    vec![DrawCommand::MoveCursorAbsolute {
                        x: component_location.x as u64,
                        y: component_location.y as u64,
                    }],
                ));
                draw_commands.append(&mut child_draw_commands);
            }
        }

        Ok(draw_commands)
    }

    fn mail_pending_input(
        pending_input: &[Keypress],
        post_office: &mut PostOffice<M>,
        focused_component: Key,
    ) {
        for keypress in pending_input {
            post_office.send_makeup(focused_component, MakeupMessage::Keypress(keypress.clone()));
        }
    }

    #[async_recursion]
    async fn update_recursive(
        _taffy_lookup: &mut HashMap<Key, Node>,
        render_dimensions: Dimensions,
        component: &mut dyn Component<Message = M>,
        post_office: &mut PostOffice<M>,
        focus: Key,
        post_office_lock: RwLocked<PostOffice<M>>,
    ) -> Result<()> {
        let (tx, mut rx) = tokio::sync::mpsc::unbounded_channel();

        let mut pending_update = UpdateContext {
            post_office: &mut *post_office,
            sender: MessageSender::new(tx.clone(), focus),
            focus,
            dimensions: render_dimensions,
        };

        // TODO: Update subtrees only
        // let old_keys = Self::get_all_child_keys(component);
        (*component).update(&mut pending_update).await?;
        // let new_keys = Self::get_all_child_keys(component);
        // // TODO: If the old and new component keys don't match, update the taffy tree starting at component.key()'s node
        // if old_keys != new_keys {
        //     for key in old_keys {
        //         // remove from taffy_lookup
        //         taffy_lookup.remove(&key);
        //     }
        //     // TODO: Recursively add all new children to taffy tree
        // }

        let lock_clone = post_office_lock.clone();
        tokio::spawn(async move {
            while let Some((id, message)) = rx.recv().await {
                let mut post_office = lock_clone.write().await;
                match message {
                    Either::Left(left) => {
                        post_office.send(id, left);
                    }
                    Either::Right(right) => {
                        post_office.send_makeup(id, right);
                    }
                }
            }
        });

        if let Some(children) = component.children_mut() {
            for child in children {
                Self::update_recursive(
                    _taffy_lookup,
                    render_dimensions,
                    child.as_mut(),
                    post_office,
                    focus,
                    post_office_lock.clone(),
                )
                .await?;
            }
        }

        Ok(())
    }

    #[allow(unused)]
    fn get_all_child_keys(component: &dyn Component<Message = M>) -> HashSet<Key> {
        let mut keys = HashSet::new();
        keys.insert(component.key());

        if let Some(children) = component.children() {
            for child in children {
                keys.extend(Self::get_all_child_keys(child.as_ref()));
            }
        }

        keys
    }

    pub(self) async fn send(&self, key: Key, message: M) {
        let mut post_office = self.post_office.write().await;
        post_office.send(key, message);
    }

    pub(self) async fn send_makeup(&self, key: Key, message: MakeupMessage) {
        let mut post_office = self.post_office.write().await;
        post_office.send_makeup(key, message);
    }

    pub(self) async fn send_control(&self, message: UiControlMessage) {
        let mut post_office = self.post_office.write().await;
        post_office.send_control(message);
    }

    #[cfg(test)]
    pub(self) fn focus(&self) -> Key {
        self.focus
    }
}

#[cfg(test)]
mod tests {
    use crate::component::{DrawCommandBatch, Key, MakeupUpdate, RenderContext};
    use crate::components::EchoText;
    use crate::input::TerminalInput;
    use crate::render::MemoryRenderer;
    use crate::ui::UiControlMessage;
    use crate::{check_mail, Component, Dimensions, DrawCommand, MUI};

    use async_trait::async_trait;
    use eyre::Result;

    #[derive(Debug)]
    struct PingableComponent {
        #[allow(dead_code)]
        state: (),
        key: Key,
        was_pinged: bool,
        children: Vec<Box<dyn Component<Message = PingMessage>>>,
    }

    #[derive(Debug, Clone)]
    enum PingMessage {
        Ping,
    }

    #[async_trait]
    impl Component for PingableComponent {
        type Message = PingMessage;

        fn children(&self) -> Option<Vec<&Box<dyn Component<Message = Self::Message>>>> {
            Some(self.children.iter().collect())
        }

        fn children_mut(
            &mut self,
        ) -> Option<Vec<&mut Box<dyn Component<Message = Self::Message>>>> {
            None
        }

        async fn update(&mut self, ctx: &mut MakeupUpdate<Self>) -> Result<()> {
            use crate::ui::MakeupMessage;
            check_mail!(
                self,
                ctx,
                match _ {
                    MakeupMessage::TextUpdate(_) => {}
                    PingMessage::Ping => {
                        self.was_pinged = true;
                    }
                }
            );

            Ok(())
        }

        async fn render(&self, _ctx: &RenderContext) -> Result<DrawCommandBatch> {
            if !self.was_pinged {
                Ok((self.key, vec![DrawCommand::TextUnderCursor("ping?".into())]))
            } else {
                Ok((self.key, vec![DrawCommand::TextUnderCursor("pong!".into())]))
            }
        }

        fn key(&self) -> Key {
            self.key
        }

        fn dimensions(&self) -> Result<Option<Dimensions>> {
            Ok(Some((5, 1)))
        }
    }

    #[tokio::test]
    async fn test_messaging_works() -> Result<()> {
        let mut root = PingableComponent {
            state: (),
            key: crate::component::generate_key(),
            was_pinged: false,
            children: vec![],
        };
        let key = root.key();

        let renderer = MemoryRenderer::new(128, 128);
        let input = TerminalInput::new().await?;
        let ui = MUI::new(&mut root, Box::new(renderer), input)?;
        ui.update(&[]).await?;
        ui.render_once().await?;

        {
            let mut renderer = ui.renderer().write().await;
            renderer.move_cursor(0, 0).await?;
            assert_eq!("ping?".to_string(), renderer.read_at_cursor(5).await?);
        }

        ui.send(key, PingMessage::Ping).await;
        ui.update(&[]).await?;
        ui.render_once().await?;

        {
            let mut renderer = ui.renderer().write().await;
            renderer.move_cursor(0, 0).await?;
            assert_eq!("pong!".to_string(), renderer.read_at_cursor(5).await?);
        }

        Ok(())
    }

    #[tokio::test]
    async fn test_ui_messaging_works() -> Result<()> {
        let mut root = EchoText::<String>::new("blep");
        let key = root.key();

        let renderer = MemoryRenderer::new(128, 128);
        let input = TerminalInput::new().await?;
        let ui = MUI::new(&mut root, Box::new(renderer), input)?;
        ui.update(&[]).await?;

        assert_eq!(key, ui.focus().await);

        ui.send_control(UiControlMessage::MoveFocus(0)).await;
        ui.update(&[]).await?;

        assert_eq!(0, ui.focus().await);

        Ok(())
    }
}