use {
crate::{
widget::*,
makepad_derive_widget::*,
window::*,
makepad_draw::*,
}
};
live_design!{
link widgets;
pub MultiWindowBase = {{MultiWindow}} {}
pub MultiWindow = <MultiWindowBase> {}
}
#[derive(Live, LiveRegisterWidget, WidgetRef)]
pub struct MultiWindow {
#[rust] draw_state: DrawStateWrap<DrawState>,
#[rust] windows: ComponentMap<LiveId, Window>,
}
impl LiveHook for MultiWindow {
fn apply_value_instance(&mut self, cx: &mut Cx, apply: &mut Apply, index: usize, nodes: &[LiveNode]) -> usize {
let id = nodes[index].id;
match apply.from {
ApplyFrom::NewFromDoc {..} | ApplyFrom::UpdateFromDoc {..} => {
if nodes[index].origin.has_prop_type(LivePropType::Instance) {
if cx.os_type().is_single_window() && id != live_id!(mobile){
return nodes.skip_node(index);
}
return self.windows.get_or_insert(cx, id, | cx | {Window::new(cx)})
.apply(cx, apply, index, nodes);
}
else {
cx.apply_error_no_matching_field(live_error_origin!(), index, nodes);
}
}
_ => ()
}
nodes.skip_node(index)
}
}
#[derive(Clone)]
enum DrawState {
Window(usize),
}
impl WidgetNode for MultiWindow{
fn redraw(&mut self, cx: &mut Cx) {
for window in self.windows.values_mut() {
window.redraw(cx);
}
}
fn area(&self)->Area{Area::Empty}
fn walk(&mut self, _cx:&mut Cx) -> Walk {Walk::default()}
fn find_widgets(&self, path: &[LiveId], cached: WidgetCache, results:&mut WidgetSet){
for window in self.windows.values() {
window.find_widgets(path, cached, results);
}
}
fn uid_to_widget(&self, uid:WidgetUid)->WidgetRef{
for window in self.windows.values() {
let x = window.uid_to_widget(uid);
if !x.is_empty(){return x}
}
WidgetRef::empty()
}
}
impl Widget for MultiWindow {
fn handle_event(&mut self, cx: &mut Cx, event: &Event, scope: &mut Scope) {
for window in self.windows.values_mut() {
window.handle_event(cx, event, scope);
}
}
fn draw_walk(&mut self, cx: &mut Cx2d, scope: &mut Scope, _walk: Walk) -> DrawStep {
self.draw_state.begin(cx, DrawState::Window(0));
if cx.os_type().is_single_window(){
if let Some(DrawState::Window(_)) = self.draw_state.get(){
if let Some(window) = self.windows.get_mut(&live_id!(mobile)){
let walk = window.walk(cx);
window.draw_walk(cx, scope, walk)?;
self.draw_state.end();
}
}
return DrawStep::done()
}
while let Some(DrawState::Window(step)) = self.draw_state.get() {
if let Some(window) = self.windows.values_mut().nth(step){
let walk = window.walk(cx);
window.draw_walk(cx, scope, walk)?;
self.draw_state.set(DrawState::Window(step+1));
}
else{
self.draw_state.end();
}
}
DrawStep::done()
}
}