pub struct XRInput {
pub active: bool,
pub hand: u32,
pub grip: Transform,
pub ray: Transform,
pub buttons: Vec<XRButton>,
pub axes: Vec<f32>,
}Fields§
§active: bool§hand: u32§grip: Transform§ray: Transform§axes: Vec<f32>Trait Implementations§
Auto Trait Implementations§
impl Freeze for XRInput
impl RefUnwindSafe for XRInput
impl Send for XRInput
impl Sync for XRInput
impl Unpin for XRInput
impl UnwindSafe for XRInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more