Skip to main content

makeover_layout/
track.rs

1// Names this module's prose links to, resolved for rustdoc.
2#[allow(unused_imports)]
3use crate::{Region, Share, Tone};
4
5/// What a [`Track`]'s integers count.
6///
7/// `Track::fraction` never needed this -- the arithmetic is the same whatever
8/// the numbers mean -- which is exactly how the ruler came to assume minutes
9/// and print `00:00` over a month. A renderer drawing an axis has to write a
10/// label, and it cannot derive the unit from the numbers.
11#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
12#[non_exhaustive]
13pub enum Unit {
14    /// Minutes from the start of a day. A day view.
15    #[default]
16    Minutes,
17    /// Whole days. A month strip, a sprint, a stretch of leave.
18    ///
19    /// A day-granularity axis is a *strip*, not a calendar: one line with
20    /// spans laid along it. What it deliberately does not do is wrap into
21    /// weeks, which is the shape that makes weekday periodicity visible and
22    /// the one job of a month grid that a strip cannot take over. See the
23    /// crate header.
24    Days,
25}
26
27/// A window on an axis, in whatever [`Unit`] its [`Track`] counts.
28///
29/// The axis a [`Track`] draws. Offsets rather than instants, because a
30/// description carrying a `DateTime` would carry a timezone with it and the
31/// vocabulary has no business holding one. The app knows which day or month
32/// this is; the description says how far along it a thing sits.
33///
34/// `to` is exclusive and may exceed the natural period, which is how a span
35/// running past the end is said without a second date: under
36/// [`Unit::Minutes`], `Span::new(1320, 1560)` is 22:00 to 02:00.
37#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
38pub struct Span {
39    from: u16,
40    to: u16,
41}
42
43impl Span {
44    /// Midnight to midnight, the ordinary day.
45    pub const DAY: Self = Self { from: 0, to: 1440 };
46
47    /// A span, clamped to a sane one.
48    ///
49    /// An empty or backwards span is a caller bug that should not cost a
50    /// renderer a division by zero, so `to` is forced at least one minute past
51    /// `from` rather than returning an error nobody can act on. Same reasoning
52    /// as [`Share::percent`], which clamps rather than refuses. `from` is held
53    /// one short of `u16::MAX` so there is always a minute after it.
54    #[must_use]
55    pub const fn new(from: u16, to: u16) -> Self {
56        let from = if from == u16::MAX { u16::MAX - 1 } else { from };
57        Self {
58            from,
59            to: if to > from { to } else { from + 1 },
60        }
61    }
62
63    /// The first minute on the axis.
64    #[must_use]
65    pub const fn from(self) -> u16 {
66        self.from
67    }
68
69    /// One past the last minute on the axis.
70    #[must_use]
71    pub const fn to(self) -> u16 {
72        self.to
73    }
74
75    /// How much the axis covers, in its track's unit. Never zero.
76    #[must_use]
77    pub const fn length(self) -> u16 {
78        self.to - self.from
79    }
80
81    /// Whether an offset falls on this axis.
82    #[must_use]
83    pub const fn holds(self, minute: u16) -> bool {
84        minute >= self.from && minute < self.to
85    }
86}
87
88impl Default for Span {
89    fn default() -> Self {
90        Self::DAY
91    }
92}
93
94/// Where a thing sits on a [`Track`], and for how long.
95///
96/// The one fact a list cannot carry and the whole reason this primitive exists.
97/// A list says what order things come in; a track says a thing starts 135
98/// minutes along and lasts 45, which is a different claim and not derivable
99/// from the first.
100#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
101pub struct Placement {
102    at: u16,
103    length: u16,
104}
105
106impl Placement {
107    /// A placement, clamped to a drawable one.
108    ///
109    /// Zero length becomes one for the same reason [`Span::new`] clamps: a
110    /// zero-height thing is invisible rather than expressive, and every
111    /// renderer would need its own guard.
112    #[must_use]
113    pub const fn new(at: u16, length: u16) -> Self {
114        // Held inside the axis, so `end` cannot pass `u16::MAX` and two
115        // placements at the far end still compare as overlapping.
116        let at = if at == u16::MAX { u16::MAX - 1 } else { at };
117        let room = u16::MAX - at;
118        let length = if length == 0 {
119            1
120        } else if length > room {
121            room
122        } else {
123            length
124        };
125        Self { at, length }
126    }
127
128    /// Offset from the axis origin, matching [`Span`]'s.
129    #[must_use]
130    pub const fn at(self) -> u16 {
131        self.at
132    }
133
134    /// How long it lasts, in its track's unit. Never zero.
135    #[must_use]
136    pub const fn length(self) -> u16 {
137        self.length
138    }
139
140    /// One past its last minute.
141    #[must_use]
142    pub const fn end(self) -> u16 {
143        self.at + self.length
144    }
145
146    /// Whether two placements cover any of the same time.
147    ///
148    /// Geometry, and deliberately not a described field. Whether an overlap is
149    /// a *conflict* is the app's judgment -- a meeting inside a block of free
150    /// time overlaps and is fine -- and that judgment travels the way every
151    /// other judgment does, as a [`Tone`] on the thing itself. What a renderer
152    /// needs in order to lay two things side by side instead of on top of each
153    /// other is this, and it can compute it.
154    ///
155    /// The alternative was a `conflicts: bool` on each entry, which is state
156    /// that can disagree with the times beside it. Two sources for one fact is
157    /// how a screen starts rendering a conflict badge on a thing that no longer
158    /// conflicts.
159    #[must_use]
160    pub const fn overlaps(self, other: Self) -> bool {
161        self.at < other.end() && other.at < self.end()
162    }
163}
164
165/// A time axis: things placed by when they happen, rather than flowed.
166///
167/// # Why this is a primitive
168///
169/// The argument against naming a timeline is that a description expressive
170/// enough to draw one is a component library wearing a description's name. It
171/// does not hold here, and being precise about why matters, because the
172/// reasoning applies to real cases.
173///
174/// What a timeline needs that a [`List`](Region::Pane) does not is **one**
175/// thing: placement. Where a thing sits is a fact about the thing, the way a
176/// row's primary text is, and it is not derivable from order. Everything else a
177/// day view draws -- the labels, the gridlines, the item bodies, the tones --
178/// is furniture this vocabulary already names. Measured against goingson's
179/// `day-planning-render.js`, the only members it needed and could not get were
180/// `at` and `minutes`.
181///
182/// So the timeline was never a component library's worth of vocabulary. It was
183/// two integers, and the refusal was priced as though it were the whole widget.
184/// The test that matters is not "does this shape look complicated" but "how
185/// many members does it actually add, and are they facts or presentation".
186/// Slot heights, gridline colour, how overlaps stack and which hour scrolls
187/// into view on open are all presentation and all stay the renderer's, which is
188/// why they are absent here.
189///
190/// # What it does not carry
191///
192/// No pixel measure, no scroll offset, no drag affordance. A renderer draws the
193/// span at whatever density its host uses; `makeover-geometry` owns that the
194/// way it owns everything else measured in pixels.
195#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
196pub struct Track {
197    /// The window the axis covers.
198    pub span: Span,
199    /// The granularity a thing can be placed on, in minutes.
200    ///
201    /// goingson's day view is 15, giving 96 slots across a day. A renderer uses
202    /// it to decide where gridlines fall and what a drop lands on; it does not
203    /// constrain [`Placement`], because data arriving from a calendar does not
204    /// respect anyone's grid.
205    pub slot: u16,
206    /// How often the axis labels itself, in its own unit.
207    ///
208    /// 60 gives an hourly ruler over a 15-minute grid, which is the common
209    /// shape and the reason this is separate from `slot`. Zero means an
210    /// unlabelled axis.
211    pub tick: u16,
212    /// What `span`, `slot`, `tick` and every [`Placement`] on it count.
213    ///
214    /// The one field here a renderer cannot derive, and the reason it exists:
215    /// [`fraction`](Self::fraction) is unit-agnostic, so a day-granularity
216    /// track produced correct geometry under an hours-and-minutes ruler until
217    /// this was added. Geometry never needed it; a label always did.
218    pub unit: Unit,
219}
220
221impl Track {
222    /// An ordinary day: midnight to midnight, quarter-hour slots, hourly ticks.
223    pub const DAY: Self = Self {
224        span: Span::DAY,
225        slot: 15,
226        tick: 60,
227        unit: Unit::Minutes,
228    };
229
230    /// A track over `span`, with the day's usual granularity.
231    #[must_use]
232    pub const fn over(span: Span) -> Self {
233        Self {
234            span,
235            slot: 15,
236            tick: 60,
237            unit: Unit::Minutes,
238        }
239    }
240
241    /// A strip of whole days: one slot a day, a label a week.
242    ///
243    /// The shape a stretch of leave or a sprint is drawn on. Not a calendar --
244    /// it does not wrap into weeks, and the crate header says why that
245    /// distinction is the whole of what a month grid still has over this.
246    #[must_use]
247    pub const fn days(span: Span) -> Self {
248        Self {
249            span,
250            slot: 1,
251            tick: 7,
252            unit: Unit::Days,
253        }
254    }
255
256    /// How many slots the axis holds.
257    ///
258    /// Rounded up, so a span that does not divide evenly by `slot` still has a
259    /// slot covering its tail rather than dropping it. Never zero: `slot` of 0
260    /// reads as one slot spanning the whole axis rather than a division by
261    /// zero, since a renderer asking this question has already committed to
262    /// drawing something.
263    #[must_use]
264    pub const fn slots(self) -> u16 {
265        if self.slot == 0 {
266            1
267        } else {
268            self.span.length().div_ceil(self.slot)
269        }
270    }
271
272    /// Where a placement sits on the axis, as a fraction from 0.0 to 1.0.
273    ///
274    /// The one calculation every renderer would otherwise write itself, and the
275    /// place the three would drift apart. Clamped, so a placement outside the
276    /// span draws at the edge rather than off it -- an event running past
277    /// midnight is a real thing and truncating it is better than either
278    /// panicking or drawing it somewhere impossible.
279    #[must_use]
280    pub fn fraction(self, minute: u16) -> f32 {
281        let span = f32::from(self.span.length());
282        let offset = f32::from(minute.saturating_sub(self.span.from()));
283        (offset / span).clamp(0.0, 1.0)
284    }
285}
286
287impl Default for Track {
288    fn default() -> Self {
289        Self::DAY
290    }
291}