makeover-layout 0.4.0

The renderer-agnostic half of the make-family design system: what a thing IS, named as intents and relationships and never as values. Colour defers to makeover, spacing to makeover-geometry; what is left is composition.
Documentation

makeover-layout

The renderer-agnostic half of the make-family design system.

makeover answers what colour, and varies by theme. makeover-geometry answers how much space, and varies by density and surface. This crate answers what the thing is, and varies by nothing.

The deferral rule

A description names intents and relationships, never values. Say Fill::Raised, never #D9DDF4. Say Gap::Peer, never 6px. What is left once colour and spacing are deferred is composition: which edges are lit, what inverts on press, what nests in what.

The constraint that shapes it: a renderer that can only paint rectangles has to be able to express the result. egui has no box-shadow: inset and one stroke per widget with no per-side control. A terminal has box-drawing characters and one cell of resolution, and cannot draw a two-tone lit edge at all. So this crate names the intent, and each renderer picks an expression it can produce, including dropping half of one.

What is here

Depth: Bevel, Edge, Fill, Depth. Fill and bevel are named together, because naming them apart is what let them disagree. Every consumer had at least one region carrying a raised bevel over a recessed fill; audiofiles fixed it and wrote the bug down, Balanced Breakfast still had twelve of them a year later. Depth makes that unrepresentable.

Components: Token (a badge does not answer a click, a chip does), Notice (a toast is transient, a banner is persistent), RowPart, Heading, Selector, Readiness, and Tone, the one intent family they share.

Schemas: Field for forms, Column for lists and tables. A column carries a drop priority, which is what replaces addressing columns by position. Both webview apps hide narrow-screen columns with nth-child, so inserting a column silently hides the wrong one.

Structure: Region for the parts of a screen, Arrangement for how a screen is put together. Two arrangements, because the two apps have two.

The vocabulary was read off audiofiles, the only implementation written by a consumer with no CSS, then checked against both webview apps.

What is not here, on purpose

Validation. Field describes fields, not constraints. Neither app has a shared story, and a schema that describes one without the other acquires a constraint layer per app, which is how the divergence this crate exists to end got started.

Where the description stops

The bespoke widgets: a day-plan timeline, a kanban board, a calendar. A description expressive enough to produce those is not a description any more, it is a widget library with one app on top. Generate the boring 80% so the bespoke 20% gets the attention.

Region::Bespoke states that limit instead of hiding it. The description names the place, the app owns the contents, and a screen with a timeline in it is still a whole screen. Without that member the description would cover only the boring screens, and the interesting ones would need a second path beside the router. One opaque member, and Region::described() is how a renderer tells it from the rest.

Status

On crates.io at 0.2.0, published 2026-07-29. 0.1.0 went out the day before, and the sequencing decision behind it was not to publish until a second renderer had exercised the vocabulary; three had, and it cost the description exactly one deletion (Fill::fallback, which turned out to be renderer policy).

0.2.0 went out on a different basis: no renderer has been through the components, schemas or structure yet. So expect the first renderer to force a correction, and expect that correction to be a 0.3.0 with a migration rather than an edit.

Design lives in the wiki note makeover-layout; the backlog is in GoingsOn under the project of the same name.

Licence

MIT.