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Crate makeover_immediate

Crate makeover_immediate 

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Expand description

The immediate-mode renderer for makeover_layout.

Named for the mode, not the library, the way [makeover-tui] is named for the target and not for ratatui. Immediate mode is the constraint that actually separates this renderer from the other two, and egui is the backend it is written against.

It is the harshest renderer the description has to survive: no box-shadow, no inset, no cascade, no retained tree to mutate, and Visuals.widgets.*.bg_stroke is a single stroke with no per-side control. A two-tone lit edge is not something egui can be configured into producing, so it gets painted by hand here, once, instead of in every consuming app.

§What this crate does and does not own

It owns the expression: two mitred polylines for a bevel and a Frame for a filled region. It owns no colours and no sizes, and no longer owns a substitution: it briefly supplied the page for a well, which was a stand-in for surface-well before makeover derived it, and every consumer reads the real token now. Palette is supplied by the caller, already resolved, and every radius, margin and stroke width arrives in FrameStyle.

That split is why the crate has no dependency on makeover itself: the app already resolves a theme, and coupling a renderer to a colour crate’s version would buy nothing.

§The cascade is the real difference

A stylesheet can say “a pressed button inverts its bevel” once and let the cascade carry it. An immediate-mode renderer has nowhere to put that, so every call site decides. makeover_layout::Depth::pressed is what keeps the decision from being re-derived per widget.

Structs§

FrameStyle
The geometry a framed region is drawn with.
Palette
The resolved colours this renderer needs, as flat values.

Functions§

frame
Draw a region at a given Depth: its fill and its edge, together.
paint_bevel
Paint a two-tone edge just inside rect.