use std::path::Path;
use tracing::debug;
use crate::build_tools::{
cargo, elm, flutter, gradle, mix, npm, BuildTool, BuildToolKind, BuildToolProbe,
};
pub struct BuildToolManager {
probes: Vec<Box<dyn BuildToolProbe>>,
}
impl Default for BuildToolManager {
fn default() -> Self {
let mut build_tool_manager = Self::new();
cargo::register(&mut build_tool_manager);
elm::register(&mut build_tool_manager);
flutter::register(&mut build_tool_manager);
gradle::register(&mut build_tool_manager);
mix::register(&mut build_tool_manager);
npm::register(&mut build_tool_manager);
build_tool_manager
}
}
impl BuildToolManager {
pub fn new() -> Self {
Self {
probes: Default::default(),
}
}
pub fn register(&mut self, probe: Box<dyn BuildToolProbe>) {
self.probes.push(probe);
}
pub fn filter(&mut self, project_types: &[BuildToolKind]) {
let mut probes = Vec::new();
std::mem::swap(&mut self.probes, &mut probes);
self.probes = probes
.into_iter()
.filter(|probe| {
project_types
.iter()
.any(|project_type| probe.applies_to(*project_type))
})
.collect();
debug!("build tools filtered: {:?}", &self.probes);
}
pub fn probe(&self, dir: &Path) -> Vec<Box<dyn BuildTool>> {
self.probes
.iter()
.filter_map(|probe| probe.probe(dir))
.collect()
}
}