main-loop-async 0.1.2

Makes running async code from a main loop (ui loop, game loop) more ergonomic
Documentation
# main-loop-async

Aims to provide an ergonomic way to spawn task from a main loop (like a UI loop or game loop) without blocking the loop. See examples for how to use.

## License

All code in this repository is dual-licensed under either:

- Apache License, Version 2.0 ([LICENSE-APACHE]LICENSE-APACHE or <https://apache.org/licenses/LICENSE-2.0>)
- MIT license ([LICENSE-MIT]LICENSE-MIT or <https://opensource.org/licenses/MIT>)

at your option.
This means you can select the license you prefer!
This dual-licensing approach is the de-facto standard in the Rust ecosystem and there are very good reasons to include both as noted in
this [issue](https://github.com/bevyengine/bevy/issues/2373) on [Bevy](https://bevyengine.org)'s repo.

### Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall
be dual licensed as above, without any additional terms or conditions.