main-loop-async 0.1.1

Makes running async code from a main loop (ui loop, game loop) more ergonomic
Documentation

main-loop-async

Aims to provide an ergonomic way to spawn task from a main loop (like a UI loop or game loop) without blocking the loop. See examples for how to use.

License

All code in this repository is dual-licensed under either:

at your option. This means you can select the license you prefer! This dual-licensing approach is the de-facto standard in the Rust ecosystem and there are very good reasons to include both as noted in this issue on Bevy's repo.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.