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use Send;
use Future;
use crate::;
/// Core trait implemented by user-defined actors.
///
/// Actors are independent units that encapsulate state and process events sequentially.
/// Each actor has its own mailbox (channel) and processes one event at a time,
/// eliminating the need for locks or shared state synchronization.
///
/// # Core Methods
///
/// - [`handle_event`](Self::handle_event) - Process incoming events (reactive)
/// - [`step`](Self::step) - Perform periodic work or produce events (proactive)
///
/// # Lifecycle Hooks
///
/// - [`on_start`](Self::on_start) - Called once before the event loop starts
/// - [`on_shutdown`](Self::on_shutdown) - Called once after the event loop stops
/// - [`on_error`](Self::on_error) - Handle errors (swallow or propagate)
///
/// # Context (Optional)
///
/// Actors that need to send events or stop themselves should store a [`Context<E>`](crate::Context)
/// received from their factory function. Pure event consumers don't need context:
///
/// ```ignore
/// // Pure consumer - no context needed
/// struct Logger;
/// impl Actor for Logger { /* ... */ }
///
/// // Producer - stores context to send events
/// struct Producer { ctx: Context<MyEvent> }
/// ```
///
/// # Ergonomics
///
/// Methods return futures but can be implemented as `async fn` directly.
/// No `#[async_trait]` macro is required.
///
/// See also: [`Context`](crate::Context), [`Supervisor`](crate::Supervisor), [`Envelope`](crate::Envelope).