use magma_app::App;
use magma_input::{ButtonMap, InputModule, keyboard::KeyCode, mouse::MouseButton};
#[test]
fn button_map_keyboard_resource() {
let mut app = App::new();
app.add_module(InputModule);
app.world
.get_resource_mut::<ButtonMap<KeyCode>>()
.unwrap()
.press(KeyCode::Comma);
assert!(
app.world
.get_resource::<ButtonMap<KeyCode>>()
.unwrap()
.just_pressed(KeyCode::Comma)
);
}
#[test]
fn button_map_mouse_resource() {
let mut app = App::new();
app.add_module(InputModule);
app.world
.get_resource_mut::<ButtonMap<MouseButton>>()
.unwrap()
.press(MouseButton::Left);
assert!(
app.world
.get_resource::<ButtonMap<MouseButton>>()
.unwrap()
.just_pressed(MouseButton::Left)
);
}