UdpSocket

Struct UdpSocket 

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pub struct UdpSocket { /* private fields */ }
Available on madsim only.
Expand description

A UDP socket.

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impl UdpSocket

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pub async fn bind<A: ToSocketAddrs>(addr: A) -> Result<Self>

This function will create a new UDP socket and attempt to bind it to the addr provided.

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pub async fn connect<A: ToSocketAddrs>(&self, addr: A) -> Result<()>

Connects the UDP socket setting the default destination for send() and limiting packets that are read via recv from the address specified in addr.

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pub fn local_addr(&self) -> Result<SocketAddr>

Returns the local socket address.

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pub fn peer_addr(&self) -> Result<SocketAddr>

Returns the socket address of the remote peer this socket was connected to.

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pub async fn send_to(&self, dst: impl ToSocketAddrs, buf: &[u8]) -> Result<()>

Sends data on the socket to the given address. On success, returns the number of bytes written.

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pub async fn recv_from(&self, buf: &mut [u8]) -> Result<(usize, SocketAddr)>

Receives a single datagram message on the socket. On success, returns the number of bytes read and the origin.

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pub async fn send(&self, buf: &[u8]) -> Result<()>

Sends data on the socket to the remote address that the socket is connected to.

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pub async fn recv(&self, buf: &mut [u8]) -> Result<usize>

Receives a single datagram message on the socket from the remote address to which it is connected. On success, returns the number of bytes read.

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impl Debug for UdpSocket

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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