macroquad 0.2.1

Simple and easy to use graphics library
Documentation
use macroquad::*;

#[macroquad::main("Texture")]
async fn main() {
    let texture: Texture2D = load_texture("ferris.png").await;

    debug!("hello");

    loop {
        clear_background(RED);
        draw_texture(
            texture,
            screen_width() / 2. - texture.width() / 2.,
            screen_height() / 2. - texture.height() / 2.,
            WHITE,
        );
        next_frame().await
    }
}