use super::*;
#[test]
fn start_and_stop() {
struct MyState;
impl State<i32, (), ()> for MyState {
fn start(&mut self, x: i32) -> Result<Trans<Self>, ()> {
if x == 5 {
Ok(Trans::Quit)
} else {
Ok(Trans::None)
}
}
}
let mut sm = StateMachine::new(MyState);
sm.start(3).unwrap();
assert!(sm.running());
let mut sm = StateMachine::new(MyState);
sm.start(5).unwrap();
assert!(!sm.running());
}