use objc2_foundation::NSString;
pub static DEFAULT: &str = "";
pub static BASSO: &str = "Basso";
pub static BLOW: &str = "Blow";
pub static BOTTLE: &str = "Bottle";
pub static FROG: &str = "Frog";
pub static FUNK: &str = "Funk";
pub static GLASS: &str = "Glass";
pub static HERO: &str = "Hero";
pub static MORSE: &str = "Morse";
pub static PING: &str = "Ping";
pub static SOSUMI: &str = "Sosumi";
pub static SUBMARINE: &str = "Submarine";
pub static PURR: &str = "Purr";
pub static POP: &str = "Pop";
pub static TINK: &str = "Tink";
pub static SYSTEM_SOUNDS: &[&str] = &[
BASSO, BLOW, BOTTLE, FROG, FUNK, GLASS, HERO, MORSE, PING, SOSUMI, SUBMARINE, PURR, POP, TINK,
];
pub(crate) fn unnotificationsound(
name: &str,
) -> Option<objc2::rc::Retained<objc2_user_notifications::UNNotificationSound>> {
Some(objc2_user_notifications::UNNotificationSound::soundNamed(
&NSString::from_str(name),
))
}