lznint 1.0.2

A library for compressing and decompressing data using the LZ-based compression format used by Nintendo in Super Metroid.
Documentation
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  • 66.67%
    4 out of 6 items documented1 out of 1 items with examples
  • Size
  • Source code size: 35.3 kB This is the summed size of all the files inside the crates.io package for this release.
  • Documentation size: 256.0 kB This is the summed size of all files generated by rustdoc for all configured targets
  • Ø build duration
  • this release: 13s Average build duration of successful builds.
  • all releases: 13s Average build duration of successful builds in releases after 2024-10-23.
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  • jnkel/lznint
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  • crates.io
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  • jnkel

lznint

A library for compressing and decompressing data using the LZ-based compression format used by Nintendo in Super Metroid.

Example

let input = [0x1, 0x2, 0x3, 0x4, 0x1, 0x2, 0x3, 0x4];

let compressed = lznint::compress(&input);
println!("{:x?}", compressed);  // [63, 1, c3, 4, ff]

let decompressed = lznint::decompress(&compressed).expect("Decompressino failed");
assert_eq!(&decompressed, &input);